Hello all, this is My First PICO-8 Game™︎ and therefore My First BBS Cart Upload™︎™︎, hopefully I've done it right.
Unchecked-8 is a slight twist on the classic spike-jumping, maze exploration platformer. There are simply 10 stars to collect. Once you figure out how it works, I estimate it takes 15-30 minutes?
I wanted to dive into PICO-8, make something reasonably small, and actually release it - so I chose a remake/demake of my own short game Unchecked (previously existed in Flash and Basic). I like this so much it's now the canonical version of this game!
I first put it up on itch.io, because it had some HTML player customizations and also to hide My First P8/Lua Code™︎™︎™︎
but now, with a minor update to the game, and the 0.2.3 release of P8 (with Lucky Draw!) I wanted to share it on the BBS :)
Also wow! The mechanics are pretty interesting, and seem like they would open up for pretty good level design tbh. The graphics are pretty simple, which i have no problems with, and this is really cool for first pico 8 game! (even though you just ported an old game of yours to p8 haha)
@SmellyFishstiks - Thanks! Two possible inspirations were Braid (time affected by distance from the placed ring) and Terry Cavanagh's Fountain (Flash game, no longer playable?) a top-down explorer where the farther you wander from the central fountain, I think you lost more health or stamina.
@ThaCuber - Right, the graphics were intentionally simple to limit the scope. Same with the music, the last thing I added. (I love tossing around trademark symbols.)
@ZadGhoul - Obrigado! I hope some people get all 10 stars. I know which one I consider most difficult...
@OCISGRAT - Thanks!
@HouseinTheTrees - Yeah, that's the ext_cmd that sets the window title text. It works in the compiled binaries. And in the HTML player it does not display an error. Only in this BBS upload(???)
@touk "I know which one I consider most difficult..."
This was my second playthrough, the first took 34 minutes. Might be doable in ~6 minutes? Didn't record it, so it's hard to say exactly how much time I lost.
Also, speaking of errors in this bbs version—if you stand still for a little bit, a phantom of the player appears at the top of the screen sometimes. It doesn't seem to affect anything.
@hahhah42 Nice job!! I think you're the first person to confirm getting all 10/10. Fast time on the replay, too.
I don't know my best time, but it's around 4.5-5.5 minutes. Of course I know all the stars and have practiced all the jumps so much.
Actually, a few other jumps/blocks/spikes have been edited since the original Flash/Basic version to make the platforming slightly easier. Because tough jumps aren't supposed to be the focus here!
@touk, your games are surprisingly complex and well thought out. I've never played a game like this one before. You have my star.
For those confused, hitting the circle is a save-spot, but when you do it becomes sort of like an energy black hole. You cannot jump in the room you touched it, and depending upon how far (in rooms) you are to to it, your energy to jump increases more and more.
The challenge is when you need to jump a particular height to avoid ceiling spikes, then creating this "black hole" becomes a requirement to make sure you have just the right energy level for your jump to get past certain obstacles.
The other challenge is you need to "die" in certain instances to warp back to your last saved spot - so that also adds to the challenge and complexity of the game.
Your goal is to grab all the stars. If you do not move for a moment you will see a ghost appear above you showing your current height in jumping, showing you if your strength is too high or too little to achieve your goal.
@BrightBlackHole Yeah, that sort of spike stand is possible. I don't think it breaks the game in any effective way. (If somebody uses that to bypass something, I'd love to see it!) I leaned toward the spike collision being more lenient than aggressive/pixel-perfect.
@dw817 Good summary, I hope you like any future games I make too.
Regarding the spike-edge trick, the first time I played I spent some time trying to use it to get to that one star we discussed above. I got into the room before it using the trick, but then your jump is too high to use it again because the spikes you can use are at the same height in both rooms. So I gave up on it.
[Please log in to post a comment]