Press Z to explode
Heavily inspired by @TRASEVOL_DOG's lovely Darken Palette and procedural dithering. Not exactly sure why it's exploding so much, it wasn't what I was going for. It's pretty though...



Very neat! You should add some screen shake when exploding ;-)



That's a good point. camera() + rnd() makes screenshake sooo easy on pico, too. :)



@Felice: That's a handy technique. I was sort of brute-forcing it by having randomized numbers tacked onto the draw commands for my objects and screen borders x/y.. (Derp.)



I'm actually really grateful for the camera() function. It's a lo-tech equivalent to a transform matrix on a fixed-function 3D GPU. Well, the last row of the matrix, anyway. ;) I've used it to make a windowing system that's almost entirely agnostic of actual screen locations.
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