Press Z to explode
Heavily inspired by @TRASEVOL_DOG's lovely Darken Palette and procedural dithering. Not exactly sure why it's exploding so much, it wasn't what I was going for. It's pretty though...
I'm actually really grateful for the camera() function. It's a lo-tech equivalent to a transform matrix on a fixed-function 3D GPU. Well, the last row of the matrix, anyway. ;) I've used it to make a windowing system that's almost entirely agnostic of actual screen locations.
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