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Cart [#41029#] | Copy | Code | 2017-05-26 | Link
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Also available on itch.io, Indiexpo, and Kongregate.

Walkthrough

--

Hello, Everyone!!
This is my first game... in PICO-8.

The game is about Kelin who has a job to deliver a package to her client. However, rain comes and Kelin has to stay in an unused old house because the path to cave is blocked. She is also hungry. Help Kelin find food and something to rid the cave block in the old house with adventure gameplay mechanic!

As mentioned, the gameplay genre is Adventure. Player inspects environment, get items, combine items, use item on something, and win the game.

Feedbacks are welcome!

--

The hard part when making this game was making content and shrinking the code to fit the tool restriction. Token and character restrictions were easy, but the compressed size restriction was the hardest. I didn't aware of the compressed size restriction which made me accidentally put too many texts. In the end, I managed to fit the size from nearly 20000 bytes into 15360 bytes. For any future PICO-8 game dev who are planning to put a lot of text in the game, pay a lot of attention to compressed size restriction.

--
==Changelog==


v1.2.1 (May 27th, 2017)

  • Removed shadow as object on outside house, since it has no interaction at all. Also, to get more free compressed code size.
  • Added credit for the person who tested my this game

v1.2 (May 26th, 2017)

  • Changed sub-title from "Rainwater" into "Rain"
  • Revised credit windows size
  • Changed game sub-title
  • Repositioned credit text
  • Added poke for gpio for external API usage purpose
  • Removed texts that won't be used on game
  • Revised text on sheet item
  • Slight edit on small rain sound
  • Some edits to some sprites
  • Revised the client's house
  • Added shadow on walking Kelin in title screen
  • Changed button functions on index.html: sosial page and walktrough (HTML5 release)
  • Fixed the bug that made Kelin move while button pressed in certain event, which also made the game not completable

v1.1 (May 8th, 2017)

  • Fixed glitch when message doesn't update when pressing left or right in inventory menu
  • Updated sound effect and musics
  • Update messages to fit compressed code size and situation
  • Changed message on washing stuff to be more intuitive

v1 (May 6th, 2017)

  • First Release
adventure delivery
P#40238 2017-05-06 11:38

::

I'm stucked at the part where you have the key with the thing is it :(

P#40246 2017-05-06 18:37

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Hi there, cosme12.
Have you tried to wash the key?

P#40252 2017-05-06 21:01

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Yep, but can't use my hands ;)
Nice game btw.

P#40254 2017-05-06 21:38

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@cosme12:
Have you turned the bucket into a washing bucket outside?
Thank you btw C:.

P#40256 2017-05-06 21:43

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yep, I'm trying to explain without spoiling to much haha

P#40257 2017-05-06 21:46

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@cosme12:
Have you also cut something from bed? It needs that for scrubbing.

P#40258 2017-05-06 21:58

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Oh, that's the key. Thanks :P

P#40259 2017-05-06 22:02

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@cosme12:
You're welcome C:.
About spoiling, don't worry, someone else who got stuck might need clue too in the future ;).

P#40260 2017-05-06 22:06

::

How long does it take to make a game like this?

P#40262 2017-05-06 22:07

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@cosme12:
Over 2 months (around 1 month if not including resting time).
The programming was quicker since I used similar structure from my previous adventures games from other programming language.
However, making the concept and designing took a lot of times, especially since I am planning to make the next installment.

P#40264 2017-05-06 22:14

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@NeithR Such a great job, congratulations!

P#40265 2017-05-06 22:18

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@cosme12:
Thank you very much and thank you for playing!
Also, did you manage to solve the game?

P#40266 2017-05-06 22:20

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@NeithR:
I had to start all over again because I closed it :P

P#40267 2017-05-06 22:24

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@cosme12:
Good luck for the next try ;).

P#40268 2017-05-06 22:30

::

Just finished it. I really liked the cooking part :D
You get into point and click mode and don't "think" as a real person, making it hard to solve haha.
The "use on front" feature is really cool and different from what we are used to.

P#40269 2017-05-06 22:46

::

@cosme12:
Thank you for finishing it C:.
Also, the "use on front" took a lot of times to design even in the end it was a simple feature xD.

P#40270 2017-05-06 23:52

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Great game, truly enjoyed playing it and completed it in the first run.

P#40423 2017-05-10 07:20

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Good job with this game. It looks good and was fun to play !

P#40431 2017-05-10 13:33

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@Tassilo, @yhoyhoj:
Thank you for playing the game.
I am glad you both enjoyed it C:.

--
Also, for those who checked my code, very sorry that I had to shorten my code function and variables because I was unaware of the compressed code size limit (:3)_. Also, didn't want to shrink the game content.

Perhaps in the future, I will provide the non-shrunk version (forgot to make non-shorted backup) with different game using the game's code as template.

P#40509 2017-05-12 13:35

::

Hello, can somebody help me.. got stucked after found a key on trash can, and trying to open the door, i dont know what i supposed to do next.. :((

P#40560 2017-05-14 02:58

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@andrenicobain:
Hint -> Find something to make it slippery.

P#40561 2017-05-14 06:36

::

Hello, Everyone!
Finally did an update again for v1.2 version.
Decided to rename the "Rainwater" into "Rain". I prefer the shorter word instead.

For anyone who got stuck, walkthrough is available now: http://neithr.blogspot.co.id/2017/05/walkthrough-kelins-delivery-rain.html

Also, "Kelin's Delivery: Rain" is available now on Kongregate (+API) and Indiexpo (Compatible with Indiepad) which links can be found on the 1st post just under the PICO-8 player.

-- Edit (May 27th, 2017)
Did update again for v1.2.1 version.

-- Edit (June 3rd, 2017)
Added for itch.io site.

P#40982 2017-05-25 21:03

::

That was sooooooooooooooo good. Very engrossing. I meant to just pop in and check it out after you commented on my thread, but I played the whole thing. Can't wait for the next installment! (Assuming you still plan on doing one)

P#41391 2017-06-08 11:35

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@sloum:
Thanks for playing my game ;).
Yeah, I am planning to do next installment, but it will while be several months. Gonna do other project right now ;).

P#41427 2017-06-09 02:38

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I'm having an awesome time playing this game, thanks for making it. Love the rain sound. It's amazing to me how much magic can be created with such simplicity, in Pico 8. I'm stuck but I see some hints above ;)

P#41627 2017-06-14 22:14

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@gradualgames:
Thank you very much for playing Kelin's Delivery: Rain C:.
Gotta love PICO-8's restriction that made me simplify the game needs C:.

P#41696 2017-06-16 15:34

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