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Cart #sicris-3 | 2019-05-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Color tetris variant. Use â—„ â–º â–² â–¼ [O] [X] for controls. Some weird things can happen, but it's not always a bug, it may be a feature.

Change log:

1.12 - level 6/pico 0.1.12 bugfix, add menu items

1.11 - change a game over minigame, small code changes to cut some tokens

1.1 - add a minigame to game over screen, easier to get to the final stage

1.0 - save highscore only in normal mode, add junk after clear in loop mode

0.9 - pre-release version, added: final (boss?) stage to each level, loop mode for playing one level without progression, some cosmetic stuff; 8000 tokens used so no more features probably

0.71 - game over only on glass overflow, better "turn-based" movement

0.7 - rewrote new block function for better color randomization, made later levels easier and speed slower, added clear particle effect and few level goals

0.6 - show 4 next blocks (from big to small), make hold piece and goal smaller and show them on left side, try to move a block when no space exists after rotation

0.52 - allow replace block with hold piece by [x]+[o], add bonus for multiple clears, reduce by half level scores to fit in limit (32767.99) [sorry for so many small updates]

0.51 - move blocks by cells, allow to choose start level, allow to speed up blocks, better randomization, blocks can't rotate if not enough space there, can't hide blocks on top or bottom, show 2 next blocks, add more level goals.

0.4 - add black border to block cells, random block collors on restarts, add information about current goal to left side, reverse block movement to prevent needless lose, add secret win condition (need more work) + win screen with fireworks from this cool cart.

0.22 - reworked level 1 and 2 for the classic experience + small bugfix + stop blocks by cells

Old versions:

Cart #37873 | 2017-02-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #37552 | 2017-02-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

Cart #37498 | 2017-02-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10


P#37466 2017-02-14 19:26 ( Edited 2019-05-30 14:50)

i don't understand how i'm supposed to place a block? it keeps wrapping around to the top of the screen

P#37467 2017-02-14 19:42 ( Edited 2017-02-15 00:42)

It's not a bug, it's a feature!

P#37468 2017-02-14 20:03 ( Edited 2017-02-15 01:06)

illuminating, thanks XD

P#37469 2017-02-14 20:25 ( Edited 2017-02-15 01:25)

fun!

P#37489 2017-02-15 11:07 ( Edited 2017-02-15 16:07)

Haha, holy shit, this is hilariously bugged >_<
Finally figured out how to get the pieces to stick (ram them against the walls), and got one line filled up, but then the next piece came from below, and i instantly lost :P

P#37643 2017-02-20 11:54 ( Edited 2017-02-20 16:54)

It's not bugged, it's intentionally corrupted :)

Next time try to build in the center (not on the bottom like in the classic tetris, preview image is there to trick you). The big block on the right side show where a next piece appears (if it's on the bottom then a next piece comes from below)

Well, actually insta lose after a clear may be a bug and I fixed it, I guess.

P#37644 2017-02-20 12:08 ( Edited 2017-02-20 17:49)

I enjoyed this, but there's actually a real bug: If you place part on wall and not on another part to complete a line, line does not disappear.

P#37877 2017-02-27 14:07 ( Edited 2017-02-27 19:07)

Hm, maybe you are trying to make a multicolor line - it doesn't work on level 2. Otherwise, may you give me a screenshot of the bug?

P#37878 2017-02-27 14:17 ( Edited 2017-02-27 19:18)

genius!

P#37880 2017-02-27 15:05 ( Edited 2017-02-27 20:05)

This is trippy.

P#38259 2017-03-14 22:43 ( Edited 2017-03-15 02:43)

:)

P#38421 2017-03-19 19:17 ( Edited 2017-03-19 23:17)

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