This is my entry in the Pico-8 Advent Calendar for 2018, a jam organized by Bigaston.
Winter Golf is a short golf game for snowy-minded individuals. Each time you collect a snowflake, your snowball gets larger and larger. Grab all the snowflakes in a course to unlock the goal! There are five courses total.
Press left and right to aim, hold and release O (or, on a keyboard, Z) to take a shot, or hold X to restart the current course.
There's a special surprise at the end...but you'll have to figure out how to get to it!
(little note: this thread originally contained a placeholder cartridge, so there are some comments about that original cart - for context, it was a drawing of an orange.)


I've been having my browser freeze in Chrome and Firefox on some of the more intensive carts, this being one of them. It's happening both on my Mac and my PC so I don't think it's a problem specific to my computer.
Anyone else have this happen, know if it's an open bug, and if there's a fix? Hard to get any error messages or debug information because the dev console in the browser won't update when it happens.
Edit: Tried the itch.io version and I played through it fine there, so it's something specific to the bbs I think.


I found it was crashing a lot after I reset the level a bunch of times. Like, hard crashing the browser tab entirely. I eventually just loaded it up in Splore in PICO-8 proper and it did just fine. I wasn't going to be deterred by a thing like a browser crash... gotta get that Hole-in-One on every level! :D


@gate88 I'm also seeing this with a few carts here and there. I posted a bug report here - https://www.lexaloffle.com/bbs/?tid=32423


SO cool. I played it from Splore because of browser-freezing, but that was ultimately better, as it meant I could gif my prize.


The freeze in the 0.1.12 player is provisionally fixed -- I recompiled the player with -O1 instead of -O2. It seems to be a combination of a newer version of emscripten, the 0.1.12 source, and the -O2 switch that produce the offending fragment of code.
Anyway, fantastic game! I love extra dimension of figuring out hole-in-ones.


Love this game! I'd like to make something with a similar concept but implementing the collisions and physics is a little beyond my abilities so I was hoping to learn from your cart. The source code has an edit mode, how could I enable it? I would like to see how you built the maps!
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