9 patterns/6 song slots (a bit inefficient because 3/4 time collides rather unhappily with the tracker's design assumptions), never uses the last track so that's safe for sound effects.
a song to use! you like? I can make more! Though I dearly, DEARLY wish the audio popping issues in the engine will be addressed. :'(
I have more (high-fidelity) game music here: https://github.com/0xabad1dea/glorytales/


Hi Melissa o/ Thanks for your contribution to our little Pico-8 community.
When I get audio popping in Pico-8 music, it usually pays to double-check the supposedly-empty sfx frames, because even if their volume is 0 and their display is blank, they still technically play and can effect surrounding sounds, especially if they use any effects.


Unfortunately, the channel which pops does not have any blank frames whatsoever in the whole loop.
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