9 patterns/6 song slots (a bit inefficient because 3/4 time collides rather unhappily with the tracker's design assumptions), never uses the last track so that's safe for sound effects.
a song to use! you like? I can make more! Though I dearly, DEARLY wish the audio popping issues in the engine will be addressed. :'(
I have more (high-fidelity) game music here: https://github.com/0xabad1dea/glorytales/
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Hi Melissa o/ Thanks for your contribution to our little Pico-8 community.
When I get audio popping in Pico-8 music, it usually pays to double-check the supposedly-empty sfx frames, because even if their volume is 0 and their display is blank, they still technically play and can effect surrounding sounds, especially if they use any effects.
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Unfortunately, the channel which pops does not have any blank frames whatsoever in the whole loop.
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