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Cart #guncho-3 | 2022-07-23 | Code ▽ | Embed ▽ | Forks ▽ | License: CC4-BY-NC-SA
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Also available on itch.io.

Howdy, gunslinger!

Bandits are taking over the town and you're the only gunslinger around that can stop them. Battle through 5 bandit camps in this turn based rogue-like western to win the lucrative bounty or die trying.

How to play

This game uses gamepad and keyboard controls and involves rotating with left and right buttons. The player may take the following actions on their turn:

  • Move - Select and move to a free tile
  • Revolver - Aim at a direction and shoot at a target or reload bullet
  • Punch - Select a target next to you and push it
  • Sprint - Perform two move actions
  • Bullet Hail - Unload all bullets and reload all bullets

Note that the revolver will turn clock-wise or counter-clockwise when moving or shooting.

Protips

  • Do keep in mind that explosives also push objects around. So keep away from traps and other bandidos so they don't get in your way.
  • It is not only the trapper guy who can push stuff. You are also able to push his traps.
  • Once you reach the last camp, do keep in mind that the boss man takes two actions per turn.

Credits

Thanks for the following gringos for testing an early version in the game and finding some bugs for me: Louie Chapman, Andreas Håkansson, Monster Masherang, Freds72.

This game is a PICO-8 version of Guncho, a 7DRL gamejam game. The original is made by Arnold Rauers and Terri Vellman.

Updates

2022-07-23

  • UI: Show an arrow for the selected action's rotation direction
  • UI: Added a bouncing arrow/chevron above what is targeted by the gun
  • FIX: Player's selected aim was messed up after being pushed by explosives

2022-07-21

  • AI: Gun men now shoot TNT barrels if you're next to one
  • FEATURE: Punching bandits now stun them for a turn
  • FEATURE: Bullet hail now breaks wooden fences
  • FEATURE: Player and bandits behind brick walls will now protect them from explosions (the wall will however be destroyed)
  • GFX: Added background clutter
  • GFX: Tweaked sapper and trapper sprites so they are more different from each other
  • UI: Revolver actions are now properly labeled fire/reload depending on state of chamber.
  • GFX/UI: Dynamite sticks now have a particle fizz on last turn before it blows up
  • MUSIC: Added Bonanza as victory tune

2022-07-14

  • FIX: Using the first sprint action on an invalid space doesn't disable action selection anymore.
  • FEATURE: Added a much requested action: "wait/sleep". It lets the player stand and wait for a turn.
  • FEATURE: You can now select actions during the game without opening the actions menu with up/down buttons.
  • UI: Icon for the selected action is now always shown in the middle of the revolver graphic.
P#114060 2022-07-08 07:48 ( Edited 2022-07-23 08:39)

This is awesome. A heart for me, easily. One of the best RLs i've played for pico8. Gonna keep hacking at it until I beat the last level!

It took me a little while to differentiate the different bad guys - maybe different colored ponchos or faces would make it easier, in addition to what is in their hands?

P#114068 2022-07-08 13:32

This game is awesome!! Took a bit for me to get it to with the shooting mechanics and noticing the different types of bandits, but as soon as it clicked I was hooked. I’ll be coming back to this one for sure

P#114072 2022-07-08 15:47

It's one of best carts I've found so long! Great game and i love the system! Took only a little bit of time to understend all the rules. Great job!
Just found a bug! You can't do anithing if you're blocked without the "push" ability

P#114074 2022-07-08 16:10 ( Edited 2022-07-08 16:13)

Haven't played the original, but this version is awesome. Thanks for making the game.

P#114107 2022-07-09 11:19

fun

P#114119 2022-07-09 16:22
:: dw817

Wildly original and challenging to boot. Superb work, @spoike. Gold star for you !

P#114126 2022-07-09 17:22

This is super. Love that you can use a variety of strategies to progress & the difficulty ramp-up seems pretty well balanced. A game that asks to be tried again and again.

P#114129 2022-07-09 17:37

Really love this! I've only made it to the third camp so far, but I'm saving this one for sure. Checked out the original after a couple plays and this is a really smooth interpretation! Really well done

P#114170 2022-07-10 19:31

I got softlocked. I was cornered with dynamite, and I ran out of punches. I couldn't walk over the dynamite and I tried to sprint away with nowhere to go. Now, I can't even check my actions because I have nowhere to go. If you have the token space, something needs to be set up to skip my turn or something.

P#114178 2022-07-10 22:52
:: spoike

Nice find @Andrew_Is_Funny! I'll try to fix that for the next update.

P#114217 2022-07-12 05:45

yeah! I reached boss \o/ and died :_[

P#114220 2022-07-12 06:27 ( Edited 2022-07-12 06:28)
:: phil

Great fun and very charming. It took a while to get used to how moving and the chambers interacted but it only took a few goes to get the hang of it.

I second the point that the different types of bandits are too similar in appearance.

Wonderful game

P#114226 2022-07-12 11:32

Great game, thanks for sharing!

P#114269 2022-07-13 13:21
:: phil

I finally did it! I needed a lot of luck to beat the boss level. Very satisfying and I can see myself coming back to this when I want a quick five minute shoot-out.

Loving this game so much.

P#114273 2022-07-13 15:47
:: Agaton

Nicely done!

P#114297 2022-07-14 14:35
:: sxqvop

Nice and cool game.
There will be an EndlessMode in the future perhaps?

P#114357 2022-07-15 13:47

Can you add move & shoot? The icon for it is the boot & gun.

P#114821 2022-07-25 17:24

I really, really liked this one! :)

I also made the video below. It's a bit long but I had a lot of fun with it:

https://youtu.be/MxPbmoNxt7E

P#115514 2022-08-09 18:47

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