How do I add a custom sound effect to a pickup item?
I converted my .wav to an .xm file using MilkyTracker and uploaded it into Voxatron.
But with the settings for my pickup item it only allows to activate a default sound.


I created the pickup item from scratch, it only contains the animation.
Then I added a script: play_sound(597) with activation control SOME ACTOR PLAYER COLLIDE ANY.
The object 597 is of type AUDIO.
Program runs, pickup disappears on collision but no sound.
I'd rather post my questions on reddit/voxatron but that subreddit is pretty dead.


This is also what I was looking for in terms of game sounds at https://klingeltonkostenlos.de/. They are wonderful and interesting to us


@3oPiOdxcoi2P13BH if you post your cart it would be easier to try to figure out. I am wondering if no sound plays because
the item has been picked up and is no longer in the room. Try to have sound as a separate object in the room activated on item pickup. Something to try out keep us posted.
[Please log in to post a comment]