

sorry I didn't spot the reply sooner, but yeah I'm cool with that Tassilo :)


it ends sooooo nicely and it is such a good game


Really charming puzzle platformer but "this is a tricky one"? More like "this is a frustrating one" ;)
would love to see what you would make with more!


Dusk Child makes good use of PICO-8's limitations. I didn't really feel like you were limited in terms of level design. Each room has a purpose, and there were some basic puzzles that scratched a little Metroidvania itch.
I really enjoyed the mechanic introduced in the latter half of the game, and feel that if the concept were explored (on a less limiting medium), it could create a unique puzzle platforming experience.
That said, I didn't like the slippery movement or the static-height jump. Perhaps it was a design decision in light of PICO-8's limitations (not quite enough buttons). If so, ignore that criticism. If you ever explore the concept more, refining the platforming would be the best way to improve it, imo.
Overall, I think it was solid. I'm a somewhat jaded gamer and it held my attention enough to finish it, so you got a star. :D Best of luck on your next game!


This took me forever to complete. It was an odd game, but I liked it.


This is incredible. I love the fire sprite and the statues are beautiful.


Brilliant fun! Played it through in about 30 minutes which was pretty much perfect while awaiting my pizza.
Excellent work, @SophieHoulden!
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