
Aw man, I'm so sorry, I feel really silly... How on earth do you generate a random bool? I can't find any way to cast an int into a bool, so I'm down to doing the sort of stuff below:
randbool=flr(rnd(2)) if randbool==0 then randbool=false else randbool=true end |
This feels really dirty and silly. What's the established way of doing this please? And apologies in advance.
Thanks,
Pedro.
A fun little project trying to replicate a tamagoshi like game, now in english!
I've been drawing for 8 months every single day. and I really like Pico 8, so I thought I can mix two and two together . my profile drawing was made 4 months ago so my art skills have been going up from there. I'm not the best at pixel art but I can try. thx for reading.
A quick game I made to try out the Pico-8, and limited color pallets.
The goal is simple:
Collect as many souls as you can until the time runs out.
However, beware, as every time you collect a soul, a wall will take it's place.
If you collect 5 soul-coins, you can use a bomb (O), which destroys the nearby walls.
Controls:
Direction Keys: Walk
O: Use bomb, or restart the game when done.
this is definitely not anything related to the walkman demo i posted earlier this year (not even sure if it was this year)
the fault games have a discord!
feel free to join or not...
I'll post updates, leaks, +more
discord here
ive loved pico 8 the whole year, but now that schools over, i dont feel like playing as often. ill come in time to time, but i will probably not be playing at all anymore. i will never forget all of the amazing games created by all of you, but im afraid its my time to go. love you all, Jaeson Pickens.
I was wondering, how could I change my username on this website? I chose it a while ago and would like to change it, if possible. thanks
A demake of the powder game from Dan Ball complete with powder, liquid, gas and fire and clone element as well as a failed attempt to make conways game of life
its a bit glitchy and laggy but it works
so I tried to use my Playstation 5 controller with my PICO-8 software, it is running on windows and I added the sdl2 map. Here is the map:
030000004c050000e60c000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
it should be correct yet when I try to use my Playstation 5 controller it isn't working, no buttons do anything. I read the wiki on how to set it up and I think I'm doing everything right. what are common mistakes or causes that this doesn't work.
arrows to move cursor
press O to stop/start
press X to place pixel
hold O and tap right arrow to move one frame at a time
left + right + O + X to clear screen