I'm trying to make a tetris game in pico 8, and the way im doing it is with a 2d array. i can make the array fine, but i have no idea how to draw it on the screen. my array is 10x20, just like a normal tetris board, and the pieces that should be blocks are 1, everything else is 0.
please help me.
This is a BBB game.
I created this terrible mod because my impulse control isn't great. You can jump infinitely because bees can fly and you die if the Bee Movie Script catches you.
Dedicated to the staff of Power Up With Pride.
I am going to work on this. Later I will remake this with actual line intersection code for raycast hits and vector objects. For now this is just a little 1D raymarching program that is a bit sluggish and uses the map for checking ray hits.
But this is what it would look like living in a 2D universe. You would see a 1D image. I will later remake this, probably in Godot engine, as a high resolution stereoscopic 2D VR adventure game.
Welcome to the first version of Charlie and Jaden demo+
if you played The Charlie and jaden Demo you noticed a lot of bad stuff such as
-the open world is empty
-some instruments in the music are way louder then they should be
-the sound effects are annoying
and stuff like that
Charlie and Jaden Demo+ will fix all of the issues and will make the game more playable
This version changed the following stuff:
-the beating instrument is now completly gone
-some sound effects are changed
-some instruments are more quiet
in the future i will add these features:
-having the abillity to talk to NPCs
-Maybe re-do the music entirely
-Change the enviroments so they dont look so empty
-Change or remove the bumping sound effect
Today I am thinking of a game called Pop'n Music Pico 8 edition. It's just like Pop'n music GB, but with more techniques.
Here are some characters that need to be in the game.
Akane [LT] (2P)
ALT 2.0 
Fukagawa Funawo 
Guwanzesama [portable 2]
Kanta  (2P)
Miyu [LT] (2P)
Nornir [pe] 2P
Oni-Be  (2P)
Purecul Lip 
RGB  2P
Yima  2P
Zizz  2P
Im working on a acer chromebook with an intel processor. I just started using pico-8 a few days ago and I've been watching quite a few tutorials but I cant seem to find HOW to get things like buttons and other symbols to show up . Im wondering if there is some sort of key of how I can get them in the code whether or not its a command or a shortcut like SHIFT-(insert letter here). Sorry if this is a stupid question.
Today I am thinking of a game called "Puyo Puyo: Pico 8 edition". It will be like Magical Drop F.
Here are examples of characters that will have designs during the development of the game.
Hito Inu (Yes he is a Madou monogarati character)
Succubus (Puyo Puyo Quest style)