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Cart #galaxy_club_bets-0 | 2026-09-21 | Code ▽ | Embed ▽ | No License
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Welcome to Galaxy Club Bets!

What is more exciting than watching 4 races simultaneously? Betting on them of course! Place 10 bets on combinations of the 4 arenas. Savvy players will make their million. Foolish players will lose it all. You decide which you are!

The instruction manual is an essential part of learning the game, and it is fun to look through!

Instruction Manual

Controls

Z/O Button

  • Confirm
  • Select Item

X Button

  • Open Submenu
  • Go Back

Left/Right Button

[ Continue Reading.. ]

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Cart #kibemojika-0 | 2026-09-21 | Code ▽ | Embed ▽ | No License
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Cart #diegosmarines-0 | 2026-09-21 | Code ▽ | Embed ▽ | No License
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Cart #hoopla-0 | 2026-09-21 | Code ▽ | Embed ▽ | No License
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Offline carts and executables at itch.io

Hoopla is a short Pick-Up-and-Play game with a lot of colourful hoops.

How to Play:

There are two rows of hoops on-screen. The bottom row are the hoops you need to clear. The top row is the next row you need to clear.

Clear the hoops by pressing the corresponding buttons:

Modes:

30-Hoop mode:

Clear 30 rows of hoops as quickly as you can! Try to beat your best time!

Endless mode:

Clear as many rows as you can before time runs out! Clearing a row will add extra time to the clock. Beware, for as you go, the screen will change. Can you handle it?

[ Continue Reading.. ]

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Cart #cavedactyl_proto0-0 | 2026-09-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Small study game for pico-8 prototyping courses by ocledot.

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Cart #supapong-0 | 2026-09-20 | Code ▽ | Embed ▽ | No License
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PONG meets SUPERHOT - time moves only when you move.

controls

Use ↑ / ↓ to move your paddle.

about

My entry for the PICO-1K Jam 2026!
64×64 pixels, 843 compressed bytes.

Play on itch.io
If you're into tiny games and sizecoding, follow me on Bluesky

Let me know what you think in the comments!

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Cart #yahetoyoh-1 | 2026-09-21 | Code ▽ | Embed ▽ | No License

My WIP entry to Falling Block Jam 2026!

Plays like Tetris but you must fulfill orders by creating equations which match the condition on the ticket.
As you play you'll unlock new operations and foods with different effects when added to dishes!

0 comments


Cart #rndvaders1k-0 | 2026-09-20 | Code ▽ | Embed ▽ | No License
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A Pico-8 game in 1024 compressed characters, created for Pico-1K Jam 2026 in 3 days.

Game Controls:

⬅️➡️ Move your cannon left/right
⭕️ [Z or C] Fire
❎ [X or V] Start a new game
[P or Enter] Pause Menu and options...

Pico-8 Edu source code here.

[ Continue Reading.. ]

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Cart #yoyleite_ye-2 | 2026-09-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Code Redstone is an unofficial fan-made game inspired by Minecraft.
Minecraft and Redstone are trademarks of Mojang Studios/Microsoft.
This project is not affiliated with, approved by, or endorsed by Mojang Studios or Microsoft.

^^^^^^^^^^^^^^^^^^^^^
mandatory legal stuff

IDK what to put here honestly

Oh actually i thought of one, don't be surprised when some attacks don't appear, its random

largely inspired by Just One Boss, go check it out!

Also if some cringe game website comes and steals it without credit i will disable embedding for everyone

Previews down here!
vvvvvvvvvvvvvvvvvvv

[ Continue Reading.. ]

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Cart #necrotd-6 | 2026-09-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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You are a powerful necromancer, and crusaders are coming for your keep!

Summon an undead army to kill them, harvest their blood, and survive...

HOW TO PLAY:

  1. Kill crusaders, earn blood.
  2. Spend blood to summon undead.
  3. To make an undead stronger, sacrifice another undead to upgrade it. Which undead you sacrifice matters: each one grants a different grafted ability.
  4. Rush the crusade to call the next wave early to earn extra blood.

CONTROLS:
D-Pad: moves the cursor.
❎: summon on open ground; manage an undead; confirm in menu.
🅾️: back / cancel. On open ground: offer to call the next wave early (press again to confirm).

[ Continue Reading.. ]

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Cart #kbirzime-0 | 2026-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #pallete_swapping_rain-0 | 2026-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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So basically I made rain, but it animates by palette swapping.
It's cool.
Pico1k maybe?

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Cart #jelpi_parkour-0 | 2026-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A Jelpi-Style Game.
[8x8]

PS: Do you guys like the Jelpi I put there?

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Cart #kp_broomstick-2 | 2026-09-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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How long can you balance a broom on its end?

I recommend playing with a mouse (or touchscreen), but the arrow keys also work.


Or alternatively, just have fun swinging the broom around.


This is my entry for the PICO-1k Jam 2026! I made it in about 2 hours and it takes up only 974 compressed bytes. I'm pretty proud of it all things considered. Especially the fact I managed to sneak some music in there with some memory shenanigans. My personal best is 31 seconds.

[ Continue Reading.. ]

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Cart #funny_bear-0 | 2026-09-19 | Code ▽ | Embed ▽ | No License
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Here's yet another simple game

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Cart #badchick-0 | 2026-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #celepack-0 | 2026-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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<the new jetpack using water
just 499.99 for a jetpack that with left and right you can control and hold down while using it to blast to the sky>
cool I want that Madeline said....

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Cart #rocketlanding-0 | 2026-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #seagullgame-1 | 2026-09-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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x or z or one of the arrows

feed the seagulls and be happy!
for a brief time!

available on itch as well!

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Cart #fruitbox-2 | 2026-09-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Fruit Box [PICO-8] — clear the orchard by making 10

Hi everyone! I’m releasing a PICO-8 version of Fruit Box, a fast arithmetic puzzle about spotting combinations, planning ahead, and clearing as many apples as possible before the clock runs out.

How to play

Every round starts with a 17×10 orchard containing 170 numbered apples and 120 seconds on the clock.

Choose a rectangle on the board. If the numbers on the remaining apples inside that rectangle add up to exactly 10, the selection is cleared. You earn one point for every apple removed. Empty spaces do not add to the total, so gaps created by earlier moves can become useful later.

The round ends when time runs out, or earlier if you clear the whole orchard. The perfect harvest is 170/170.

[ Continue Reading.. ]

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