Log In  

BBS > Superblog
Posts: All | Following    GIFs: All | Postcarts    Off-site: Accounts

--pickups--
function ipickups()

pu={}

add(pu,{
x=flr(rnd(120)),
y=flr(rnd(120)),
act=true
})

rubies=0

end

function upickups()
if pu.act then
if abs(p.x-pu.x)<=4 and abs(p.y-pu.y)<=4 then
rubies+=1
sfx(1)
pu.act=false
end
end
end

function dpickups()

for p in all(pu) do
if pu.act then
spr(3,pu.x,pu.y)
end
end

camera()
print("rubies:"..rubies,10,10,10)
end

1 comment


Cart #yohuhugeka-2 | 2026-07-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

objective

In "blob jump" you are a blob that can jump, you need to get the coin in every level while avoiding the spikes

lessons learned

Okey so I wanted to practice a few things but not create a ton of levels... this are just two levels, but I got to

  • Practice platforms collisions
  • Gravity and more advanced movement

I got a ton of inspiration for achieving this things from:

[ Continue Reading.. ]

0 comments


Cooking up some mad wizardry on this.

3D + subscore() multiplayer is gonna go HARD! Wish me luck!

2
0 comments


Cart #dreamdroid-1 | 2026-07-10 | Code ▽ | Embed ▽ | No License


Credits: holzi

0 comments


Cart #zombiesandwichrocket-0 | 2026-07-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #mortaltales-0 | 2026-07-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #dancetotheinfinity-0 | 2026-07-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #gnomitor-1 | 2026-07-07 | Code ▽ | Embed ▽ | No License

0 comments


Cart #hofimijetu-0 | 2026-07-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #eor_idlezod-6 | 2026-07-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

an idle game where you download idle games, featuring zodlex's vtuber since this is technically an art attack though i'm really stretching it here

mouse controls

tab through 8 bit steam to see the store page and your downloads page
minimize steam to see your desktop and upgrades

pico 8's integers are only 16 bit and i did very little to mitigate integer overflow. when you start to see upgrade costs in the negative, i think thats just when you consider the game won

edit:fixed a bug with the download all button working even when it wasn't drawn. this fix isn't in the file on artfight but i assume no one's actually going to run that file and this post will be the only way this game is played

0 comments


It was late last night and I guess I just out of nowhere thought about having a physical PICO-8 and/or Picotron manual to flip through while programming.
Honestly sounds like an interesting idea to me, I'd love to see it happen. I might actually mess around with formatting the doc page in some way and do some sort of test print, just so I can have something irl to work with....

1
1 comment


Cart #higamudoje-0 | 2026-07-03 | Code ▽ | Embed ▽ | No License

1 comment


Me banearon mi cuenta secundaria de scratch permantentemente.
Por favor el quien vea esto que le avise a mis amigos de scratch:
CALEBENSCRATCH y a american_racer que me banearon la cuenta secundaria y que por favor aganse una cuenta de pico 8 y les mandan este link: https://www.lexaloffle.com/bbs/?tid=157497 donde se pueden comunicar con migo.

87 comments


Cart #rainy_day1-0 | 2026-06-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Rainy Day

How to Play

This game is intended to be played on the side, thus you should do other tasks while it is playing.

behind the scenes

For the particles in game, I looked into a tutorial that explains how to create tables in Lua and used it as a base to make a basic particle system
The tutorial
I hope this is useful to anyone.

1
0 comments


Cart #hyperfighting-0 | 2026-06-27 | Code ▽ | Embed ▽ | No License
1

I created a tie-in game for my album release!

Boom Bap Billy has GAS (Gear Acquisition Syndrome). Help him track down the only known cure, new gear. Watch out for the Hyperfighters who believe GAS should be treated… permanently.

Along the way, collect the Beat Tapes hidden across the city by beatrush, who stashed them to avoid releasing his music.

1
0 comments


Cart #zutitineho-0 | 2026-06-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Hello.

Some games I have are not in .p8.png format but just .png so I can't convert them to .p8 with a python script about Pico games.

for each of these games there are 3 files. The first is a file with no extension having the name of the game...let's say "game". The 2nd is "game".png (NOT "game".p8.png ) and the third is called data.pod

How can I convert them to .p8 since they are not .p8.png but just .png?

My core plays .p8 and .p8.png not .png

9 comments


Cart #drunkenlove-0 | 2026-06-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

0 comments


Cart #kdnfsakjgnsioaj-0 | 2026-06-25 | Code ▽ | Embed ▽ | No License
1

1
0 comments


Cart #fillit-0 | 2026-06-25 | Code ▽ | Embed ▽ | No License

0 comments




Top    Load More Posts ->