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Cart #nejoyaroku-0 | 2025-06-02 | Code ▽ | Embed ▽ | No License

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After some feedback, I have redesigned slopes and one certain feature (that was not well received) and added 15 new levels! Now including world 4, and a bonus world with 5 challenging levels! Glof is still unfinished, however I am ready to move onto a new project, but if you have any suggestions still drop them here!

Cart #glof_0_1-1 | 2025-06-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #pico_go-0 | 2025-05-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Hi there!

I've made an (almost) fully-featured Go board game for the Pico-8 inspired by this tweetcart by Munro. Feel free to submit any bug reports if you encounter any weird behaviors.

Features:

  • Auto capture
  • Suicide restriction on placing pieces in eyes
  • Piece capture counter
  • Illegal placement feedback (cursor flashes red and won't allow you to make an illegal move)
  • Awesome design - entirely thanks to Munro

I'm still a bit new to the game of Go, so I may have missed a few rules I'm not aware of, feel free to let me know if there's something I should add.

Planned features:

  • Auto-scoring
  • Pre-defined rulesets

[ Continue Reading.. ]

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Cart #duzonozka-0 | 2025-05-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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I'M LOOKING FOR A GAME

A GAME OF SOME YEARS AGO WHERE YOU SHOULD WALK FOR STAGE DIFFERENTS, IT WAS ABOUT A HIGH MAN WHO WAS FOLLOWING FACTS OF BLOOD AND THE END FIND A MONSTER EATING A PERSON. I PLAYED IT ON THIS PAGE MAKES ENOUGH TIME AND THE GAME IS OUT OF HERE BUT I COULDN'T FIND IT AGAIN.
PLEASE!! I WANT TO PLAY AGAIN THIS GAME.
I DON´T SPEAK ENGLISH BUT A HOPE THIS IS UNDERSTOOD.

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Is it golf? Is it not golf? It's glof!!!!!!

After spending the past week on this game I have something playable! 30 levels and 3 worlds, and 8 different mechanics!

Cart #glof-1 | 2025-05-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This game is very unfinished, so if you encounter any issues or have feedback/ideas for the future, please comment them here.

Have fun!

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Cart #mofanetuyu-0 | 2025-05-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

ART OF COMBAT!!!

Three charchters with diffrent special moves!
Play with friends!

Changes:
-went from 6539 tokens to 5564
-brand new input code that is only 110 tokens (Was 173 tokens before)
-three new stages (the city one was scrapped and replaced with a castle)
-removed redundant graphics as well as improved the games presentation.

Plans:
-CPU battels / singel player mode
-two more charchters
-more fluid combos
-ability to cancel normals into specails.
-less janky hitdetection

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Please checkout My website

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Cart #hopeyiyuhi-1 | 2025-05-20 | Code ▽ | Embed ▽ | No License

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Cart #sleepy_dad-0 | 2025-05-18 | Embed ▽ | License: CC4-BY-NC-SA

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HELLLLLLLLLLLLLLLLLLO!

This is my first post, tomorrow I'll be uploading a game on here! Not my first one by any means but, still!

Pleasure meeting all of you!

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Cart #yeyakigar-0 | 2025-05-17 | Code ▽ | Embed ▽ | No License

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Hello all!

I'm Styx. I'm just starting out learning Lua and P-8 stuffs!

Nice to meet you ^^

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Hi friends,

I'm struggling to create a simple pendulum motion. I'm just trying to get a pixel to move along an arc and swing back. If I understand correctly, I need an angle variable that oscillates between .25 and .75. Right now, my angle variable ("a") oscillates between 1 and 0. How do I modulate the angle so it bounces between .75 and .25?

x,y=63,63

function _update()
         a = abs(time()/2 % 2-1) 

	 x=x+sin(a)
	 y=y+cos(a)
end

function _draw()
        cls()
	pset(x,y,7)
end
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Scarfymoms... For Mother's Day!

Cart #scarfymoms-0 | 2025-05-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #scarfymoms-0 | 2025-05-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Sorry, I'm stop make new games and i'm deleted my games

Check my new account https://www.lexaloffle.com/bbs/?uid=125952

2024-2025

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Cart #stoplightgo-0 | 2025-05-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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I'm a newbie and I'd like to learn procedural generation to add things like dynamic grass and vegetation to my game. I really like how Zep created the swaying trees in the fireflies gif for the 0.2.4 release, so I thought I'd examine his code. But I'm having some trouble parsing it because the function seems to call itself. I'm assuming this is what's called a recursive function.

How does the function know to stop calling itself? I'm guessing the if statement regarding the l variable terminates it but how? I'm confused because, to my mind, logically, there should be an "else" following the if/then to call the function again. What is the point of the return command?

Here is his function for drawing the trees:

function tree(x,y,a,l)
 if (l<3) then

  for ii=0,3 do
   circfill(
	   x+rnd(8)-rnd(8),
	   y+ii,
    1,lcol[4-ii])
  end

  return

 end

 local x1=x+cos(a)*l
 local y1=y+sin(a)*l

 local q=l/8
 local col=l>8 and 13 or 0
 for xx=-q,q do
  line(x+xx,y,x1+xx,y1,col)
  col=0
 end

 local d=
 (
  cos(t()/3+x1/50)+
  cos(t()/4+x1/70)
 )/500

 tree(x1,y1,d+a-.04-rnd(0.04),l*(.9-rnd(0.2)))
 tree(x1,y1,d+a+.04+rnd(0.04),l*(.9-rnd(0.2)))

end

Thanks!

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