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Sprite Animator
by
Picomen
by
[ :: Read More :: ]

Update 13-03-2021: New copy-paste and flood fill tools added.

Cart #animator-1 | 2021-03-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
24

Introducing: Sprite Animator

SPRITE ANIMATOR is a tool for creating simple looped animations and exporting the resulting data to a sprite sheet. Here's a quick guide on how to get started...

Draw the frames of your animation in the canvas. The canvas can be resized and navigated with the controls in the corners. Add and remove frames using the +/- near the track bar. You can even draw into an animation while it's playing!

Drag the track bar to select the frame you want to edit. Press the PLAY button to preview your loop. While the animation is playing you can use the speed controls at the bottom to change the frame rate.

Click the pen icon to switch to selection mode. In selection mode click on a colour to fill the area with one colour. Use the copy and paste buttons to move sprite data around, even between frames!

Press the PICO-8 sprite icon to export the animation to the sprite sheet of a separate P8 file. The program will arrange the frames for easy use with a simple SSPR() loop!

To make use of the export function, download the cart in the standalone editor: LOAD #ANIMATOR

There's more to learn but the best way is just to dive in!

P#88636 2021-03-07 13:22 ( Edited 2021-03-13 18:13)

[ :: Read More :: ]

Cart #picomen-2 | 2021-02-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7

This is the complete, post-jam version of my submission to the 2020 Toy Box Jam

Picomen!

PICOMEN is a classic turned-based strategy RPG flattened into a straight line. Battles are about learning your enemies' weaknesses, carefully organising your team and improvisation. This post-jam version includes three story lines, branching quests, challenging bosses and all new user interface improvements!

There's an element of learning-as-you-go with this one, so listen to "Helpy" and good luck!

Icon Guide

  • hearts: lose them and you die
  • attack: does direct damage that is absorbed by armour
  • armour: reduces most damage but is weakened by physical attacks
  • poison: does damage each round but any amount of armour blocks a poison attack completely
  • fire: does one less damage each round, initial attack damage is reduced by armour
  • ice: does direct damage that is reduced by armour
  • bolt: does direct damage that is unaffected by armour
  • food/coins: currency used for other skills

Thanks for playing!

P#87071 2021-02-01 13:38 ( Edited 2021-02-11 22:48)