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Feedback appreciated!

-cwiser

A perspective projection and solid color 3d demo with a rotation and matrix math and stuff done in a supremely manual way. I'll try to make some kind of 3d game with it soon.

Cart #perspcube-0 | 2020-12-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

X/O to change cam distance

up/down to rotate on X axis

left/right to rotate on Y axis

I stole a polygon fill function from @zovirl 's Perspective-correct texture mapping cart.

Feedback appreciated!

P#85166 2020-12-08 20:52 ( Edited 2020-12-08 20:53)

Cart #td3d-0 | 2020-06-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

Ok I finally got it right.

This is pretty much a prism command that draws a rectangle as well as lines to connect it to another rectange that's a little larger.

Enjoy!

P#78299 2020-06-19 19:57

Cart #thewaronbees-0 | 2020-05-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

First game in pico-8. Remember to like and favorite or

you don't get any brownie points

comment your scores,

-cwiser

P#76406 2020-05-12 01:09

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Generated 2021-02-28 12:09 | 0.130s | 4194k | Q:54