I finished this in 2018, but never uploaded it, so here it is;
Made in under seven days for the 7DRL (Seven-day Rogue-like) Challenge 2018. It was ranked 38 out of 110 completed entries.
Dungeon Penetrator 2018 was my second go at making Rogue-like in under seven days using the Pico-8, and a remake of a game I originally created in 2013.
Improvements over the previous years version include;
Procedurally generated levels
Sound and Music
NPC that move (although only randomly)
Friendly NPCs.
Combat
Multiple levels
and many more.
I'm thinking of doing this year's 7DRL (Seven-day Rogue-like) Challenge in Pico-8. So look out for that.
Snowball Sunday is a Pico-8 remake of the c64 classic game Snowball Sunday by Ash & Dave released in 1988 on the Commodore 64.
This remake version has up to two human players and two computer players.
Instructions
Throw snowballs at each other and have fun. That's it
Controls
Player One - Cursor Left/Right to move. Down Cursor to Duck and Collect snow. Z, C, or N to throw snowball.
Player Two - S/F to move. D to Duck and Collect snow. left Shift or Tab to throw snowball.
Credits
Original Programming, Graphics and Idea by Ash & Dave
Pico-8 Conversion by me.
Full details here; https://mcnameegames.wordpress.com/2017/11/25/snowball-sunday-pico-8-v1-0/
Snowball Sunday is a remake of the c64 classic game Snowball Sunday by Ash & Dave released in 1988 on the Commodore 64.
This remake version has up to two human players and two computer players.
Instructions
Throw snowballs at each other and have fun. That's it
Controls
Player One/Two - Left/Right to move. Down Cursor to Duck and Collect snow. Z, C, or N to throw snowball.
Player One/Two - Left/Right to move. Down Cursor to Duck and Collect snow. left Shift or Tab to throw snowball.
Credits
Original Programming, Graphics and Idea by Ash & Dave
Changes
Sounds - Done 0.1b
Scores - Done 0.1b
Any more comments/suggestions before I submit this as finished?
Made in under seven days for the 7DRL (Seven day Rogue-like) Challenge.
Dungeon Penetrator is a Pico-8 remake of a game I made in 2013. This was made in between 8-12 hours and is my first go and making a Pico-8 game or using Lua.
Those excuse out of the way these are the outstanding issues with the game.
There's no procedural generation
No sound
The NPCs had to be removed because I was getting weird errors.
Therefore there's no way to die
Maps don't reset when you've finished the game.
Code here; https://github.com/GlenMcNamee/pico8/blob/master/dungeon.p8