I have had PICO-8 a while, but never really used it until I watched aarthificial's YouTube video about pixel art. I wanted to try around with a bit of pixel art myself, so I did my 16x8 sized version of the heroine in the sprite editor. Then I remembered playing "Bionic Commando" on my friend's Amiga as a kid, and a long love of Portal means that I started work on this game over the last few evenings.
The basic functionality is all there (running, collision, hooking, pulling, switches, pressure pads, launchers) and I've had a go with music and graphics, but I'm no level designer, it turns out! So this is a work-in-progress job to get feedback on those core mechanics, and ideas for how to extend the game out!