P#29961 2016-10-04 10:10 ( Edited 2016-10-04 19:44)
P#23763 2016-06-27 17:55 ( Edited 2016-06-29 16:44)
P#23760 2016-06-27 17:44 ( Edited 2018-01-03 23:05)
P#22615 2016-06-10 14:21 ( Edited 2016-06-15 03:52)
The first "official" release of the PETSCII-inspired pixeleditor Lifedraw.
Cursor keys - move
X - Menu / Select tile and other feature from the menu
C - Draw
Post works made with it with the hastag #lifedraw. Have fun and enjoy the ride!
The Core for Deadline-Demoparty, Berlin 2016
The first demo I ( @Nodepond) made together with @gruber_music.
Demo was released at the deadline-party in Berlin an made the 3rd-place at the combined newschool demo category. Pico-8 is still not a single category in the demoscene yet, but more and more people hear about pico-8.
I have a question on the pico-8 palette. Sometimes I observed the behavior, that some colors changes on the pico-8 palette, when messing around with .png's.
For example, if I save screenshot directly from pico-8 and open it in an editor, that red, i.e. is sometimes displayed at R 251, G 0, B 61.
When I open the official pico-8 palette in one editor (in that case PikoPixel, OS-X), than red is again R 251, G 0, B 61. If I open the same file in another editor (Pyxel Edit, OS-X), then red becomes R 255, G 0, B 77. If I import the same image as palette in Pyxel Edit, red again becomes R 251, G 0, B 61.
Is someone able to explain this behavior? Or had similar observations and can help by adding use-cases?
I wrote a little tool, that converts 128x128 .png images to native .p8 code. It does not import the image to mapdata, (like https://www.lexaloffle.com/bbs/?tid=2715), but converts it to native code.
Currently only exact matching colors are transfered into code.
This tool might be useful, if you want a background, but also have sprites for i.e. displaying text. Of of the next features might be some compressing of image data, to show even more images.
A drawing tool, inspired by PETSCII and live-drawing in front of an audience. Shout out to Raquel Meyers for being a constant source of inspiration!
In drawing mode, use cursor-keys to navigate, button 1 and cursor-keys select tile or color, button 2 draws.
This is a very first version, I think there will be lots of experimentation with "fantasy charsets", that are not directly related PETSCII or better control of color.
Just a tiny, tiny update at the controls. When selecting a tile, it can be only selected by Button O. (Before you could select by O und X. But this made things sometimes really confusing, when going instantly to drawing by pressing X).
Is it possible, to modify the speed of the (keyboard) cursor if you hold one key down.? I think it is too slow and I want to tweak it, to let the cursor move at a higher speed. This might be something for the config.txt.