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Cart [#37783#] | Code | 2017-02-24 | License: CC4-BY-NC-SA | Embed
4

A little game about grabbing stuff in space using a limpet, a controllable little drone. Press (X) (Z on keyboard to grab, UDLR to thrust.
Drop grabbed objects in the indicated drop area.

Written during SUSE Hack Week 2015.

Changelog:
-1.1+

  • upbeat correct drop sfx
  • made drop zone larger
    -older:
  • graphics
  • more game modes
  • sound (WIP)
  • sound effects
  • drone scoring
  • list of dead drones
P#37588 2017-02-19 07:50 ( Edited 2017-02-24 17:29)

Cart [#36467#] | Code | 2017-01-23 | No License | Embed

This is a little space trading game.

Vector graphics code lifted from Picoracer - thank you!

What works:
Trading
Combat
Fuel scooping
Cargo scooping
Docking (line up with station entrance)
Hyperspacing to another system (dock at a station)

What doesn't work:
Enemy AI
Ship upgrades

P#36468 2017-01-23 08:37 ( Edited 2017-01-23 13:48)

Cart [#32769#] | Code | 2016-11-26 | License: CC4-BY-NC-SA | Embed
2

A game for the very young [at heart]. Inspired by something I saw while my kids were watching Peppa Pig and the first version was bashed out before the programme ended.

P#32770 2016-11-26 05:33 ( Edited 2016-12-01 00:57)

This is a quick version of that game known as RHINO on the CBM PET. Googling has told me that this was written by Jeff Minter.

Still a lot to do but the basic gameplay works. Don't get trampled!

See how sausage is made: https://github.com/wstephenson/rhino

v0.5

  • Add attract mode. Not very attractive yet
  • Implement lives. Extra life every 4 levels
  • Implement high score
  • Add game mode (easy/hard)

Cart [#12324#] | Code | 2015-08-05 | No License | Embed
3

v0.4

  • Bored rhino will charge
  • Sound effects!

Cart [#12243#] | Code | 2015-08-04 | No License | Embed
3

v0.3

  • Made the rhino smarter
  • Change map sprites each level
  • Enable diagonal moves

Cart [#12189#] | Code | 2015-08-02 | No License | Embed
3

P#12177 2015-08-02 05:56 ( Edited 2015-08-13 17:23)

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