VERY COOL!! A combination of Tempest and S. T. U. N. Runner.
Took me several deaths before I could figure out how to get through certain areas without taking any damage, but color has to do with it (duh!).
I'm surprised the Pico can handle something like this.
Very nice start!
My kingdom for a knob! Whatever you do, don't stop. But also don't let me anywhere near a cabinet version of this game without nearby food and water.
Everything looks/feels great so far. The subtle rotation is beautiful. (dare I suggest variable rotation based on player movement and current pattern?)
I can't wait for sound! (and I suspect I'd enjoy some more screen shake)
I don't mind the xy wobble, but I wish the overall view was enlarged, and biased toward the "ship", such that the back third of the tube is always visible and the action is larger. Speaking of more dynamic view, a subtle zoom in as you approach obstructions might be a nice touch.
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