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Cart #kemobomb-2 | 2020-03-05 | Code ▽ | Embed ▽ | No License
29

Puyo with a twist: an arcade adventure with over 30 levels, and a unique soundtrack composed by Cello!

If you happen to like the game enough, completing the story will unlock Prestige Mode, where the campaign can be played again with increased difficulty.

29


I love this!!! The character creator is especially wonderful!

The rotation feels a bit backwards, but everything else is spot on! Well done. =]


Amazing game. Really well done.


woah! that's me


Oop, found a bug of some kind: I got an 8-combo sending 22 garbage blobs, and the game froze (but the music continued).


"We're the Bunny Bros... I'm the younger one." Outrageous!


I love the game, but somehow, my data was erased/terminated/deleted/wiped/revoked when I didn't even erase it. (maybe) :( pls fix the bug and recover it. I LITERALLY HAD A LOT OF PROGRESS AND NOW IT'S GONE >:(


This game now crashes all because of one line. Trying to declare a local variable with an augmented assignment operator???


Getting this on the bbs:

Syntax error line 190 (tab 0)
local t/=d
Unexpected symbol near /=

Booting cartridge...

Syntax error line 190 (tab 0)
local t/=d
Unexpected symbol near /=

seems to work fine if you just remove the local keyword from that line.

it seems it might've worked from some preprocessor weirdness, turning the local t/=d (invalid) into local t = t / d (valid) (which might also be shadowing the t parameter in the function?). iirc some recent change might've removed these specific preprocessor steps in favor of implementing them in a special pico-8 fork of the lua language? (i think i dreamed that up, actually)

if you don't own pico-8, you can probably do this edit via the in-browser education version.



you remembered correctly, zep changed from a pre-processing step (i.e. string replacements) to a custom lua parser (z8lua, on github)

see 0.2.5d section in https://www.lexaloffle.com/dl/docs/pico-8_changelog.txt



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