So I was working on the map in PICO-8 when I found some tiles I never placed, so I started erasing them. Later I saw a chunk of my spritesheet was erased, so I fixed that manually. Later the same thing happened and found that the tiles are related to the colors in the sprites. Why is this?
I believe there are certain portions of the map and sprite sheet that share the same memory space. This is to cut down on memory size. If you want more sprites then you have to decrease your map or vice versa. I'm not sure exactly where the shared space starts, but I think it is the last, or maybe last two, sprite page(s). Have a look at the manual for more information.
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