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Cart #55613 | 2018-08-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Itty bitty baby update! I want to keep this weekly to make sure it gets finished before the new year:
*A small bit more structure. And ... secret object 'C' has been added.

Cart #55261 | 2018-08-16 | Code ▽ | Embed ▽ | No License

I said I'd upload something to do with this within the week
so here you go:

Z - Jump
X - Shoot
S - Toggle palette

A little of the framework is set. I'm going to clean things up a bit and add more features next week.

You can use the code/art here for whatever you want. The goal is to make something people can use/learn from. Fair warning that the codebase isn't great atm; expect improvements next update. The lil robot suit thing is a character I use in stuff, but you can have her cameo in a game or whatever. It's not a big deal.

Feel free to request features or leave feedback here.

P#55263 2018-08-16 16:58 ( Edited 2018-08-16 20:58)

That chair tho.

P#55688 2018-08-25 20:14 ( Edited 2018-08-26 00:14)

Yep. Steal this ... chair. Is the ending ?

P#55694 2018-08-25 22:37 ( Edited 2018-08-26 02:37)

Nice work! I feel like the cam should be tighter to the player. Maybe mimic the Metroid cam? (that's what I used here: https://www.lexaloffle.com/bbs/?pid=37158&tid=28793 - There are some GIFs of it if you scroll down).

P#55701 2018-08-26 01:56 ( Edited 2018-08-26 05:56)

@dw817 Yeah pretty much -- trying to slowly add features each week

@mhughson the gif in that thread helps a lot -- I did something kind of similar for an unfinished Halloween platformer. I'm going to dig that up and see if I can't resuse the logic there.

@Cabledragon I'm proud of that chair :p

P#56175 2018-09-04 15:34 ( Edited 2018-09-04 19:34)

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