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0h game version.

Cart [#15806#] | Copy | Code | 2015-10-24 | Link

Post jam version:

Cart [#16013#] | Copy | Code | 2015-10-29 | Link

Change log for 0.3:
-4 players!
-Nicer main menu
-You can setup the game any way you like! Each player can be assigned to: Player 1, Player 2, Easy AI, Medium AI, Hard AI or be turned off.
-Press X twice quick to quit to main menu.

Cart [#15822#] | Copy | Code | 2015-10-25 | Link

P#15807 2015-10-24 21:05


its prety amazing for the amount of time you had

P#15809 2015-10-24 21:15


It was supposed to have an AI for single player :D and the menus and setup screen and all of that :D I wasted at least 20 minutes on stupid bugs :(

P#15812 2015-10-24 21:31


wel its realy promising, i hope u pick it back up to flesh it out a little

P#15814 2015-10-24 21:42


This is really cool. Very simple but interesting mechanics. This would be awesome with an AI opponent.

P#15816 2015-10-24 22:09


I've added a menu.
You can play with just one player (just fill the board, no opponent).
3 different AI difficulties.
Against another human player.

Enjoy :)

If anyone manages to win against hard AI, let me know... I only implemented a greedy algorithm and it turns out impossible for me to win :D

The AI just checks for which chosen symbol the difference between it's area and players area is the best for the AI.

P#15823 2015-10-25 10:34

:: Beat the Hard NPC.

I beat it.

My only strategy be would that at first I chose my shapes based on how much I would get, but once I collided with the red I switched My strategy to how much of red could I overtake, while also paying attention to how many left over uncolored shapes there were.
Seeing as my score was 99-97 I don't think my strategy was all to perfect, and it was mostly just luck.

P#15835 2015-10-25 14:25


man love the ai, realy great how well this game works

P#15837 2015-10-25 14:59


@Jauq: AWESOME :D Can you imagine my frustration when I couldn't beat the damn thing even once after the first implementation? :D I was beaten 5 times in a row! Then of course it turned out that there were some bugs that helped the AI:
-the fact that it could choose the symbol you just chosen :D
-it had an additional 1 move after you grabbed the last symbol :D)

@adekto: thanks :) there is still more comming... I have a few more game modes in my mind, and maybe 4 player support? :)

P#15838 2015-10-25 15:11


Cart [#15866#] | Copy | Code | 2015-10-26 | Link

I really love flood,
I have just change the colors of the blue player , to make it more visible.

P#15868 2015-10-26 13:49


@armaud_debock: Yeah, I know. Today I showed the game to a friend of mine at the office, and the dark blue was barely visible against the black at his monitor... next version will have 4 player multiplayer and new colors.

P#15876 2015-10-26 17:37


@elven Great ! Good luck with the 4 player version!

P#15878 2015-10-26 17:59


Small preview :)

The ammount of players is now, technically, unlimited :) Will have to work on 6x6 and 4x4 tiles for all the AIs you can handle on a larger map :)

P#15886 2015-10-26 21:04


very nice.

P#15981 2015-10-28 21:15


I updated the game with up 4-players games and fixed blue color :)

P#16014 2015-10-29 20:23

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