I really like this! It's a fun idea with simple but unforgiving gameplay, and I love the way it looks.
The only thing I'd say is that, even slowed down, it's a little hard to guarantee a single angled movement where you have to press two buttons at the same time (at least for me) - I'm not sure what would help that, but I made it up to the really tight level that introduces slow mo and am struggling to get a diagonal input several times in a row.
That aside, this is really cool :)
Edit: I've got a better grasp on the movement now - just finished it :)
[Please log in to post a comment]