A silly platformer where you have to adapt to some crazy penalties.
- Evil shadow is less annoying
- Lightweight is even lighter
- Added high score
- Slight changes to level design
- Added some more fx and sfx
How to play
There are two mailboxes, and your goal is to deliver as much mail as possible between them. Since the main route is blocked, you'll have to find other ways around the level.
You gain a penalty every time you deliver a letter. Penalties will effect your platforming abilities and physics, and you can only have 3 at a time. If you get another penalty after already having 3, then you can choose which penalty to switch with the new one.
You lose the letter when you take damage. When that happens, you have a total of 15 seconds (depending on which penalties you have) to get it back or else its game over. The timer will not reset until the current mail is delivered.
Basic movement: Arrow keys
Wall jump: Jump + move into wall
Show active penalties: Down arrow (if you have any penalties)
Mail Runner was originally made for PPJJGG 2 in 7 days. You can download the jam version here
Game by me
Music and sound effects by @gruber_music's "Pico-8 Tunes Volume 1" and "Pico-8 SFX Pack!"
I didn't get very far but I enjoyed it a good bit!
Reminded me of https://www.lexaloffle.com/bbs/?pid=39886#p at first though this is quite different in a lot of ways.
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