Another season, another terrain generator.
Below is an old version of the pipeline that was used for the generator. This has since been reworked a bit to add features.
Here are some examples of pretty islands:
Have fun generating endless islands with silly names. Later!
P.S. v1.2.1 has introduced "Manual Mode". At any time in the generation process, you can press Z. When generation is over, you should see that the name of the landmass and the names of the nations don't show up. This is so that you can hide either. If you want the name of the landmass to show up, press Z during Manual Mode. Do the same for nations but with X instead of Z. This should let you have more versatility with my little toy.
Notes for modders:
Possible ideas:
Version history:
interesting - code looks relatively compact, a good quality attribute for pico!
Released 1.2.0. Now, we have nations! They can be disabled with the "nations" bool.
Neat. The little mix up at the end makes everything look mint. Before that it seems a functional but plain.
Released 1.2.1. This update introduces Manual Mode, which you can enable during the generation process using Z. More info in the post!
Just realised that the three pictures in the post used to demonstrate examples tile together when stacked. Neat!
Released 1.2.2. This adds an experimental roughing type, and adds the VV syllable type for name generation.
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