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This is a game exported to HTML5 with 0.2.0i. I opened it in an iPhone 6S using Safari. It's using iOS 13.4.1.

The game seems to run fine. But the buttons are unresponsive. The menu button is rendered on top of the game. After wild tapping I was able to trigger an X button press. But I can't reproduce this reliably.

The HTML + JS files were uploaded directly to my web server here:
http://www.ceeu.de/picotest

I experienced the same problem when uploading the files to itch.io.


While we are here. I have a different problem when running on an older iPad Mini:

A tiny icon of the game in the middle of the screen. Doesn't react to taps at all. Can't launch game.

This one uses iOS 9.3.5. A bit old so I didn't expect much anyway.

P#76844 2020-05-18 16:11

I have the same problem
Only difference is that mine is on an ipad

P#76846 2020-05-18 16:21 ( Edited 2020-05-18 16:21)
3

I don't have anything constructive to add, but can I just say that I really appreciate the intensity in your gifs. The way it ramps up made me laugh out loud.

P#76881 2020-05-19 07:17

FWIW, I have always seen the Pause button rendered on top of the game on my phone, maybe because of how Firebox mobile on Android hides the address bar only if you scroll down. I suppose it’s not centered to avoid accidental pushes.

P#77152 2020-05-25 03:21 ( Edited 2020-05-25 03:22)

+1 - even when it works, default template behaves badly (select game, scrolls...)

P#77158 2020-05-25 06:08
P#79349 2020-07-15 08:05 ( Edited 2020-07-15 11:13)

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