It's a honor for me to remake this classic Apple II game 1981's baby from Nasir Gebelli (Sirius Software)
great challenge but I made it and proud!
Update revision 11:
-Added a random game play demo in attract mode!
-change in instructions's attracks screen.
-fixed Gouls's AI: no more stall down where it was no human to grab.
-fixed map wrap around's sprites display. (popped in and out when cross map's borders.)
-the fuel now decreasing faster (-50 each 1/2 seconds).
-When out of fuel, it's directly game over whaterver the number of lives!
(fixed a bug when die with out of fuel that get stuck on the explosion with no game_init.)
-Some graphic minor changes on Gorgons's sprites. Noticeable on Grim's mouth-open's frame. (better!)
-improvement on Gorgons's warp-in particle effect.
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