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Cart #hosayawodo-12 | 2020-11-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

It's a honor for me to remake this classic Apple II game 1981's baby from Nasir Gebelli (Sirius Software)
great challenge but I made it and proud!


P#74458 2020-04-04 03:38 ( Edited 2020-11-27 17:24)


Awwwwwww! Heck yeah! Nice homage! <3

P#74466 2020-04-04 16:21

Will make sure Nasir sees this!

P#74467 2020-04-04 16:22

I added the High score save to cartdata for first time...it's great!

P#75480 2020-04-27 15:20

Update revision 11:
-Added a random game play demo in attract mode!

-change in instructions's attracks screen.

-fixed Gouls's AI: no more stall down where it was no human to grab.

-fixed map wrap around's sprites display. (popped in and out when cross map's borders.)

-the fuel now decreasing faster (-50 each 1/2 seconds).

-When out of fuel, it's directly game over whaterver the number of lives!
(fixed a bug when die with out of fuel that get stuck on the explosion with no game_init.)

-Some graphic minor changes on Gorgons's sprites. Noticeable on Grim's mouth-open's frame. (better!)

-improvement on Gorgons's warp-in particle effect.

P#84676 2020-11-25 19:01 ( Edited 2020-11-26 16:57)

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