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Cart #48605 | 2018-01-27 | Code ▽ | Embed ▽ | No License

Hello there! This is an example project which is intended to help people learn about making platformers in Pico-8.

The game is free to play, but the source code for this version has been obfuscated, so it's not really practical to look through it. To read the normal-and-legible version of the source code (with or without comments), you can buy it for at-least-$1 on itch.io. As long as you make your own map, you can even sell games that use this code! If you didn't already know, itch.io has very nice support for Pico-8 games.

Anyway, it's a cute little platformer with a grappling hook (you get the hook about halfway through) and a big finale! The main goal was to make a piece of illustrative/educational content which was centered around a real and complete game. See, "Madness Interactive" taught me that reading source code for a game that's fun to play can be much more exciting than reading a code snippet in the middle of some online tutorial. Not sure if I succeeded, but I tried real hard!

Huge thanks to David Carney for helping me with the music, and also to everyone who volunteered to test the game! Y'all made the game better.

A first run seems to take 20-45 minutes or so, but it depends on the player, and a fast runthrough is around three and a half minutes. If you record a video of a run that's faster than that, I'd love to see it!

P#48607 2018-01-27 18:52 ( Edited 2018-01-27 23:52)

I got a time of 19:43.7

P#48614 2018-01-28 01:52 ( Edited 2018-01-28 06:52)

5 minutes and 45 seconds on my 3rd run.

P#48617 2018-01-28 05:15 ( Edited 2018-01-28 10:15)

That's a fast time - nice!

P#48639 2018-01-28 11:32 ( Edited 2018-01-28 16:32)

How do you defeat the boss? I assume it has something to do with the buttons inside and the missiles flying around, but I'm clueless.

P#48905 2018-02-02 20:05 ( Edited 2018-02-03 01:05)


P#49146 2018-02-10 19:39 ( Edited 2018-02-11 00:39)

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