Log In  

Zelda-Like Project

Thanks in advance for trying it out. Stay tuned for updates!

v0.4

Cart #zeldalike_project-3 | 2022-05-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

We now have something of a loop, you can fight, you can die, you can continue to fight again!

A lot of small things have been added, such as sound effects, consumables, death, useable bombs. I feel like things are progressing well. only problem is I'm at 5173 Tokens. Well the MAIN systems are now in place, so I HOPE it will be less token intensive to get the rest going well.


v0.3

Cart #zeldalike_project-2 | 2022-05-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

It's starting to resemble a game little by little!

Enemies have been added with simple AI, collision detection is working as well so you are able to kill them with your sword! Enemies can hit you as well, if your health drops do zero, however, you do not yet die. That will be implemented by the next version.

I had a lot of trouble with this stretch, but it always came down to small mistakes that I had to find and correct. I improved the collision detection though. So it will be much easier to implement directional shields and such.


v0.2

Cart #zeldalike_project-1 | 2022-05-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

I now have map movement working and a little 2 by 2 map for players to explore. With this being implemented, now I am able to expand the world. Things have been moving very smoothly and I'm hoping that I'm able to keep up this momentum with development.


v0.1

Cart #zeldalike_project-0 | 2022-05-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

I decided to work on a project to learn Pico8 better as well as to challenge myself as a game developer. As is probably apparent to anyone familiar with Zelda 1, this project is heavily influenced by it. I'm hoping to add to it and eventually have a functional playable game at the end of this project.

Please note, I'm trying to figure out everything on my own as a challenge, but feedback and recommendations are appreciated.

P#111638 2022-05-10 22:37 ( Edited 2022-05-21 20:01)

1

Well done! I’m a huge fan of the original game (Enjoying a playthrough on NES every few years) and you’ve really captured the feel here.

P#112134 2022-05-22 13:50

That's such a huge compliment! Thanks for trying it out!

P#112135 2022-05-22 13:52

Awesome work! 🙌

P#112138 2022-05-22 15:56

[Please log in to post a comment]

Follow Lexaloffle:        
Generated 2022-05-24 03:38:02 | 0.007s | Q:24