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As a cheapskate, I personally used picotool then P8Coder to be able to decompress the cartridge and view the map.

P#66002 2019-07-21 12:21

Firstly - fantastic game!

However, I need help! I am obviously quite thick and I can't for the life of me work out the puzzle in the room where you can't jump to the last cube.

I can work out the message

The Skies Observe Us Too

but have no idea how to translate that into what I need to do.

Any other hints greatly appreciated.

Thanks in advance, and congrats again on a fab game :-)

inatrice :-)

P#66038 2019-07-22 23:14
:: Jusiv

@inatrice Thank you! Glad you're liking it!

The text there is a vague hint but it might not clue you into everything involved. The puzzle in that room is self-contained, in that you don't require anything from elsewhere to solve it. It may require looking at things from another perspective, though.

(Also dang, nice work getting the language figured out first!)

P#66039 2019-07-23 04:40

Hey, I did a playthrough of this on my channel recently. I managed to get to the end, but I later learned there was a lot of stuff that I missed, so I'll definitely be coming back to this!

Either way, this is fantastic work. Video below:


P#66406 2019-08-06 07:43
:: Jusiv

@inphanta Hey, thanks so much!
A few things:

  1. The mobile version's control scheme sounds like it's better suited to your tastes - you press one action button to jump, and hit left/right while holding the other action button to rotate.
  2. Yes, there is definitely some more you haven't found, although admittedly the puzzles involved might not be very well-suited to YouTube content (they're very paper and pencil-oriented). There's a special door you didn't seem to notice in the artifact chamber.
  3. The constellation room can actually be completed without using any information from other screens.

  1. Glad you liked the fake reboot! The screen there is all recreated by hand (instead of actually rebooting the cart in some way). But yeah, there was no way I was passing up the chance to throw that in the game :P
P#66415 2019-08-06 17:01 ( Edited 2019-08-06 17:01)

Very nice work. Just can't figure out how

to get the heart though. I've opened the cart in the PICO-8 application (which I used for the first time), looked at the map, but still have no clue. Any hints would be appreciated or, if anyone is willing to outright tell me how it's done, that'll be even better.

P#66858 2019-08-22 18:12
:: Jusiv

@probationary_period Thank you!

Did you translate the text yet?

P#66859 2019-08-22 18:57

@Jusiv Ah finally, thank you.

For some reason I had figured the symbols were just the sprites used and never gave it a second thought. By the way, was there any clue in the game about the heart? I only found out because of the comments here.

P#66862 2019-08-22 20:03 ( Edited 2019-08-22 20:04)
:: Jusiv

@probationary_period Nice!

And nope, there's no clue for it. It's just very much in the spirit of FEZ to hide extra stuff for people who dig through the files, so that's exactly what I did.

P#66864 2019-08-22 20:12

Given that moon translates to lua, I thought moon view might mean check the code.

P#66871 2019-08-22 21:31

Amazing little game.
Thx for making!

This was a real nod to Fez and it definitely gave me a bit of trouble.

I found the game on itch.io and didn't know there was open code until I found this page, so I really enjoyed searching in the spirit of Fez. I think I missed the point of the constellation message, though.

P#66953 2019-08-26 04:24 ( Edited 2019-08-26 04:27)
:: Jusiv

@roobot0 Hey, thanks for playing! Glad you liked it!

If you're referring to the text you translate in the constellation room, that one's mostly for world flavor. Not all of the text in FEZ has explicit purpose, either.
That said, that message can clue players into certain letters depending in the order they go through the language, and it technically acts as a clue towards that room's gimmick if they were somehow still stumped on it.

P#66961 2019-08-26 14:51

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