Love this game and the 2020 Update :)
> goblins : now deal 1 damage for each daggers. dagger doesn't shield anymore.
> giants : now only protect nearby allies instead of the whole group
> When you click a group with partial armor you now kill all non-armored creatures
(With these two changes I really think it was better the way it was before.)
After several hours of playing, I came to like these changes, too :)
I also tried to run the demo version of the itch.io - game in wine. I can see it is a well made game, but unfortunately the performance in wine is very poor. The animations take forever to finish. It works better if not in full screen and no pixel doubling is enabled. But then the window is very small.
Just dropping a quick note to let you know how awesome your little pico-8 game is! I was able to complete the game on easy on my second run through, awesome control and game mechanics!
I've recently purchased pico-8 with the attention of writing a tile based puzzle game and the screen visuals from this are already about 70% there. Looking forward to perusing your code and seeing just how you do all of this clever stuff.
I've played through a few dozen games in the last week and so far this is easily my favorite. Thanks so much for posting it here for the entire pico-8 community to dissect and enjoy!
Really liked playing this game. I beat it on nightmare mode. After that I found an exploit. Its not really convenient but wanted to point it out. If you get the ring for 1 extra xp for a battle. Find an enemy that does no damage to you and has some blockade which prevents you from killing it. Now you can repeatedly attack it to farm xp without taking damage.
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