Hello!
I present to you Red Vs Blue, a strategy first person shooter game. Red Vs Blue is heavily inspired by the Precinct Assault mode of the PlayStation 1 game, Future Cop: LAPD.
Controls:
- Arrow Up: Move Forward
- Arrow Down: Move Backward
- Arrow Left: Turn Left
- Arrow Right: Turn Right
- Z (in-game as O): Shoot
- X (in-game as X): Next/Accept/Purchase
Features:
- FPS gameplay by way of Wolfenstein 3D raycasting.
- Team select- Choose from 2 completely identical teams!
- AI enemy powered by a neural network.
- More than 1 map!
- Visuals that could be described as almost adequate.
- Beeps and, on occasion, boops.
How To Play:





Hello there!
Here's my first PICO-8 project, Flap Evolved. It's a really terrible Flappy Bird clone, but it is playable. It was a great project to start my PICO-8 journey out on.
Player Mode (X):
Take control of a really ugly bird and try not to fly into pipes. That's about it. Every 4 pipes passed increases the speed.
Neural Network Mode (Z):
Tired of playing already? Yeah, ditto. Why not watch a population of neural networks evolve over time to learn how to play, instead?
The neural network is pretty basic, but it does support multiple hidden layers and has a basic genetic algorithm included, for all your evolutionary needs.
I'm still learning Lua & PICO-8, but having a blast so far. Thanks for taking the time to read and have a good one!

