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Inkcat78
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Hello! I was wondering if anybody can help me figure out why my code wont delete an object. This is my first time using del so I'm sorry if it is really obvious.

trigger:

function update_slash_p1()

for s in all(slash_p1) do
    s.dx+=1

    if s.dx>8
         then
      kill_slash_p1()
           end
end

code:

function kill_slash_p1()

del(slash_p1,
dx,
frame,
flip,
damage
)

end

I also tried:

del(slash_p1,{
dx,
frame,
flip,
damage
})
end

Thank you!

P#130069 2023-05-23 17:18 ( Edited 2023-05-23 17:54)

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function _init()
f={}
end

function _update()
add(f,{y=1})
end

function _draw()
cls()
map()
print(f.y,58,58,8)
end

The print displays that that f.y is nil, could somebody please help?

P#108111 2022-03-06 01:52

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Is there a way to detect when time() changes? I’m trying to make a movement system where when a button is pressed a sprite moves for a certain amount of time.

P#103915 2021-12-31 16:03