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Cart #47836 | 2018-01-03 | Code ▽ | Embed ▽ | No License
2


Beat 'em Up

Sprocket is about a steampunk freedom fighter who wants the world peace.
Your task as the freedom fighter is it to slay the dragons.

The game is in working progress and the release will be on 21st December 2017.
Updates will follow as well as the first playable version.

School of Games (Cologne) – Game Jam | 18.12.2017 – 21.12.2017
• Random groups out of 2
• Normally 1 Programmer and 1 Artist
-> Henry & Julia

Planned procedure:
Monday

  • Morning: Game idea and pitch planned out
  • 11am – 4pm: Making the game
  • 4pm: Having a playable MVP

• v1.0.0 - jump; collision; movement; player move animation; added sprites and map
• v1.0.1 - sprites for player move animation; map sprites; enemy sprites; level design
• v1.0.2 - added jump; melee animation; add melee

Tuesday

  • Working on the game
  • Preparing a prototype for presentation

• v1.1.0 - edit map; add enemy; hitbox with enemy; kill an enemy; health; flipped animated sprites; more player attack sprites; player gets hitted (player feedback)

Wednesday

  • Morning: Prototype presentation in front of other groups
  • Rest of day: Work on game

• v1.1.1 - animated background clouds; edit map
• v1.1.2 - added sprite death screen; add score; add gameover screen; add one more enemy which following player; add more player feedbacks (blood; dust; smoke; water; screen shake; hit an enemy)

Thursday

  • Morning: last polishes
  • Afternoon: last presentation in front of other groups

• v1.1.3 - add music; add sound; add menu screen; add sprites for menu screen; add healthbar; add one more enemy; edit gameover screen

P#47508 2017-12-19 04:32 ( Edited 2018-01-05 20:54)

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Cart #47556 | 2017-12-21 | Code ▽ | Embed ▽ | No License
2


Hack and Slay

Mutiny is about a pirate crew which wants to overthrow their captain.
Your task as a captain is it to plead the boat and to beat the hell out of the crew.

The game is in working progress and the release will be on 21st December 2017.
Updates will follow as well as the first playable version.

School of Games (Cologne) – Game Jam | 18.12.2017 – 21.12.2017
• Random groups out of 2
• Normally 1 Programmer and 1 Artist
-> Fethi & Dominique

Planned procedure:
Monday

  • Morning: Game idea and pitch planned out
  • 11am – 4pm: Making the game
  • 4pm: Having a playable MVP

• preliminary map and sprites created
• added game control
• randomly spawned the opponents

Tuesday

  • Working on the game
  • Preparing a prototype for presentation

• developed AI for the opponents
• collision between player and opponent included
• first playable prototypes completed

Wednesday

  • Morning: Prototype presentation in front of other groups
  • Rest of day: Work on game

• map and the sprites revised and integrated
• shark feature and sounds added
• revised gameplay algorithms
• completed the second playable prototype

Thursday

  • Morning: last polishes
  • Afternoon: last presentation in front of other groups

• implemented UI logic
• fine grinding
• game finished

P#47507 2017-12-19 04:11 ( Edited 2017-12-23 22:53)

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Cart #47617 | 2017-12-22 | Code ▽ | Embed ▽ | No License
3


A simple clicker game!

Rexflix is about a dinosaur who wants to watch every single series.
Your task is it to help him and get more and more watchtime to unlock
a lot of new tvs and shows to watch.

The game is in working progress and the release will be on 21st December 2017.
Updates will follow as well as the first playable version.

School of Games (Cologne) – Game Jam | 18.12.2017 – 21.12.2017
• Random groups out of 2
• Normally 1 Programmer and 1 Artist
-> Aaron & Nikolaj

Planned procedure:
Monday

  • Morning: Game idea and pitch planned out
  • 11am – 4pm: Making the game
  • 4pm: Having a playable MVP

• planning
• first sprites
• ui design
• different sprites for the tvs
• import mouse cursor
• click function
• slightly balancing

Tuesday

  • Working on the game
  • Preparing a prototype for presentation

• working click
• unlock: new tvs; higher numbers of tvs; autoclicker
• autoclicker and shop

Wednesday

  • Morning: Prototype presentation in front of other groups
  • Rest of day: Work on game

• laser raptors
• sound modification
• numbers increase as you click
• bug fixing

Thursday

  • Morning: last polishes
  • Afternoon: last presentation in front of other groups

• balancing

P#47492 2017-12-18 05:01 ( Edited 2017-12-22 15:09)