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Cart #47556 | 2017-12-21 | Code ▽ | Embed ▽ | No License
2


Hack and Slay

Mutiny is about a pirate crew which wants to overthrow their captain.
Your task as a captain is it to plead the boat and to beat the hell out of the crew.

The game is in working progress and the release will be on 21st December 2017.
Updates will follow as well as the first playable version.

School of Games (Cologne) – Game Jam | 18.12.2017 – 21.12.2017
• Random groups out of 2
• Normally 1 Programmer and 1 Artist
-> Fethi & Dominique

Planned procedure:
Monday

  • Morning: Game idea and pitch planned out
  • 11am – 4pm: Making the game
  • 4pm: Having a playable MVP

• preliminary map and sprites created
• added game control
• randomly spawned the opponents

Tuesday

  • Working on the game
  • Preparing a prototype for presentation

• developed AI for the opponents
• collision between player and opponent included
• first playable prototypes completed

Wednesday

  • Morning: Prototype presentation in front of other groups
  • Rest of day: Work on game

• map and the sprites revised and integrated
• shark feature and sounds added
• revised gameplay algorithms
• completed the second playable prototype

Thursday

  • Morning: last polishes
  • Afternoon: last presentation in front of other groups

• implemented UI logic
• fine grinding
• game finished

P#47507 2017-12-19 04:11 ( Edited 2017-12-23 22:53)

Hey, really enjoyed your game until I found that going in the upper part (sorry I don't know the real name in english...) makes you unvulnerable cause ennemies fall into water trying to reach you...

Maybe you can tweak their pathfinding to not go into water?

Great job otherwise!

P#47656 2017-12-23 17:53 ( Edited 2017-12-23 22:53)

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