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Cart #47836 | 2018-01-03 | Code ▽ | Embed ▽ | No License
2


Beat 'em Up

Sprocket is about a steampunk freedom fighter who wants the world peace.
Your task as the freedom fighter is it to slay the dragons.

The game is in working progress and the release will be on 21st December 2017.
Updates will follow as well as the first playable version.

School of Games (Cologne) – Game Jam | 18.12.2017 – 21.12.2017
• Random groups out of 2
• Normally 1 Programmer and 1 Artist
-> Henry & Julia

Planned procedure:
Monday

  • Morning: Game idea and pitch planned out
  • 11am – 4pm: Making the game
  • 4pm: Having a playable MVP

• v1.0.0 - jump; collision; movement; player move animation; added sprites and map
• v1.0.1 - sprites for player move animation; map sprites; enemy sprites; level design
• v1.0.2 - added jump; melee animation; add melee

Tuesday

  • Working on the game
  • Preparing a prototype for presentation

• v1.1.0 - edit map; add enemy; hitbox with enemy; kill an enemy; health; flipped animated sprites; more player attack sprites; player gets hitted (player feedback)

Wednesday

  • Morning: Prototype presentation in front of other groups
  • Rest of day: Work on game

• v1.1.1 - animated background clouds; edit map
• v1.1.2 - added sprite death screen; add score; add gameover screen; add one more enemy which following player; add more player feedbacks (blood; dust; smoke; water; screen shake; hit an enemy)

Thursday

  • Morning: last polishes
  • Afternoon: last presentation in front of other groups

• v1.1.3 - add music; add sound; add menu screen; add sprites for menu screen; add healthbar; add one more enemy; edit gameover screen

P#47508 2017-12-19 04:32 ( Edited 2018-01-05 20:54)

Post the game please!

P#47564 2017-12-21 12:33 ( Edited 2017-12-21 17:33)

I do like the steampunk theme in general and you captured some aspects of the theme rly well.

Your protagonist reminds me of the protagonist from Steamworld Dig.

Well to say something about the mechanics:
I didn't see any bugs within the time i played it but it would be nice if your attack get some kind of cooldown because i could stand stand in the middle of the map and spam my attack without losing HP.

All in all keep it up good job.

Best wishes,
Aizer

P#47896 2018-01-05 15:54 ( Edited 2018-01-05 20:55)

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