A Picotron port of Leonard Richardson's robotfindskitten.
Adapted from my PICO-8 version using pancelor's excellent p8x8.
Changes from the PICO-8 version:
- arena size embiggened to use Picotron's full resolution.
- everything is now rendered in the Picotron font
- you can now have up to 90 objects in a game
- the object descriptions removed from the PICO-8 version due to space constraints have been restored
This was mainly an exercise in trying out p8x8. It turns out p8x8 is really good and all the carts I tested with it went across smoothly. I recommend trying it out!
Making 40 Pico-8 carts in 2018! This is cart #4 (devlog).
A port of JP LeBreton's PETSCII Fireplace to the Pico-8, adapted from the source code which is available here.
If you think this kind of thing is cool then definitely check out Fireplace's parent project Playscii, JP's amazing ASCII art editor.
Making 40 Pico8 carts in 2018! This is #2.
It's a scrolling demo/demake of the 1989 Amiga game Shadow Of The Beast. My goal was just to replicate the scrolling so there's no game as such but you can still wander around the looping landscape.
Devlog is here.
I'm aiming to make 40 Pico-8 carts in 2018. This is the first!
It's a tribute/port of the Nobody Cares About Your Dreams song from Cool Ghosts Episode 1. Non-interactive, it lasts for about 40 seconds before looping.
A little devlog can be found here.
EDIT: Run the player in the fullscreen for less framedropping/better timing!
The original video is here: