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Is there a plan to add multiplayer to PICO8 ?
As it is a virtual console, it would be super awesome to have a native way of simply doing lockstep simulation with rewind to cope with network latency, but that means pico8 has to implement it. Ideally just relying on a STUN server, so it works without config on a LAN, and with very simple config on the Internet.
I don't know which category to post it, so if someone who know moves it to the correct one, I'd be glad.