snide [Lexaloffle Blog Feed] Native multiplayer option for PICO8? <p>Is there a plan to add multiplayer to PICO8 ?</p> <p>As it is a virtual console, it would be super awesome to have a native way of simply doing lockstep simulation with rewind to cope with network latency, but that means pico8 has to implement it. Ideally just relying on a <a href="">STUN</a> server, so it works without config on a LAN, and with very simple config on the Internet.</p> <p>I don't know which category to post it, so if someone who know moves it to the correct one, I'd be glad.</p> Thu, 20 Oct 2022 07:03:56 UTC Gamepad not recognised in the RPI build <p>I saw several bug reports about gamepads being mapped incorrectly, but I have another issue. </p> <p>One of my gamepad (a <a href="">Thrustmaster Score-A</a>) works nicely in PICO-8 on macOS, but it doesn't get recognised in the rpi build. The <a href="">sdl-jstest</a> tool recognises it in both systems.</p> <p>Another pad model gets recognised on both systems, so the rpi build of PICO-8 is somewhat working.</p> <p>Note: I'm using PICO-8 v.0.2.1b on both systems.</p> Mon, 19 Oct 2020 13:53:11 UTC