snide [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=14157 Native multiplayer option for PICO8? <p>Is there a plan to add multiplayer to PICO8 ?</p> <p>As it is a virtual console, it would be super awesome to have a native way of simply doing lockstep simulation with rewind to cope with network latency, but that means pico8 has to implement it. Ideally just relying on a <a href="https://en.wikipedia.org/wiki/STUN">STUN</a> server, so it works without config on a LAN, and with very simple config on the Internet.</p> <p>I don't know which category to post it, so if someone who know moves it to the correct one, I'd be glad.</p> https://www.lexaloffle.com/bbs/?tid=49865 https://www.lexaloffle.com/bbs/?tid=49865 Thu, 20 Oct 2022 07:03:56 UTC Gamepad not recognised in the RPI build <p>I saw several bug reports about gamepads being mapped incorrectly, but I have another issue. </p> <p>One of my gamepad (a <a href="https://www.amazon.com/dp/B00Q2G29YQ">Thrustmaster Score-A</a>) works nicely in PICO-8 on macOS, but it doesn't get recognised in the rpi build. The <a href="https://github.com/Grumbel/sdl-jstest">sdl-jstest</a> tool recognises it in both systems.</p> <p>Another pad model gets recognised on both systems, so the rpi build of PICO-8 is somewhat working.</p> <p>Note: I'm using PICO-8 v.0.2.1b on both systems.</p> https://www.lexaloffle.com/bbs/?tid=39967 https://www.lexaloffle.com/bbs/?tid=39967 Mon, 19 Oct 2020 13:53:11 UTC