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Over the past few weeks I've been working on Celia, a TAS tool for PICO-8 based on picolove, and it's finally ready for its initial release

Celia comes with 2 tas tools, one that should work for any PICO-8 cart (with some caveats, in the repository readme), and one that's more specialized, built for Celeste and mods. The tas tool code is layed out in a way where you can extend it to create tas tools for specific games, enhancing the normal functionality, so it also doubles as a tasing "framework" (api documentation coming soon).

Celia is based on my personal fork of picolove, Which has much better compatibility with PICO-8 carts than other forks, from what I've seen.

I'd love to hear any feedback, bug reports, and feature requests/suggestions. In addition, if you make a tas using Celia, feel free to post it here, I'd love to see it!

As a demonstration of the tas tool, I made a tas of Get Out of this Dungeon by @Insanus, which you can check out here

Happy TASing!

P#121017 2022-11-19 22:01 ( Edited 2022-11-19 22:16)

0:51 About 1500.

Wait a minute, @gonengazit. Didn't that arrow go straight through you and no damage ?

P#121021 2022-11-19 23:29 ( Edited 2022-11-19 23:29)

This is super neat! I love the name of it too.

P#121024 2022-11-19 23:48

@dw817 yup! Collision in this game is kinda jank. I also go through a zombie (which actually doesn't save time at all, it's just cool), and step on (the edge of) a floor with spikes

P#121050 2022-11-20 06:26

That's great! Glad you used my wanky game for the demo. Yeah the collision system is pretty bad, it allow to go through enemies or to jump on the ledge of platforms

P#121060 2022-11-20 11:11

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