Log In  

Cart #lightsofflockslocked-0 | 2022-07-30 | Code ▽ | Embed ▽ | No License
7

IMPORTANT! All employees:
We take both the environment and our security seriously. Ensure all lights are off and all doors are locked when leaving the premises. Failure to do so will result in termination of contract.

This was originally supposed to be my attempt at Weekly Game Jam #149, with the theme "Last One Left". Thanks to all of this lock-down business (future generations, look up 2020 on Wikipedia) I was going to have a go at making a game, when not working from home; however a migraine lost a couple of days' worth of time and I bailed out. Originally using Unity, then followed 2 years of being too busy / lazy / depressed to do anything, until the engine that PICO-8 provided was the excuse I needed to make a more compact game.

Cheers all

P#115011 2022-07-30 13:51

:: dw817
1

Quite good, @CatInEightBytes. When I did earn hard difficulty level, the clock did not time out on me in normal level.

Tricky to remember everything that needs doing. Could not find that x10 secret door.

Other than that, I enjoyed this. Gold star work.

P#115025 2022-07-30 20:58

@dw817 many thanks for that, I'm glad you enjoyed it ^_^ (I'd have settled for "not immediately regretting all life choices")
And I'm pleased someone even got as far as finding out there might be a secret door!

P#115052 2022-07-31 09:15
1

Just finished hard mode, great game!

P#115065 2022-07-31 14:51 ( Edited 2022-07-31 14:51)
1

Well that's great - many thanks indeed ^_^

P#115118 2022-08-01 16:33

Nice short game! The inventory troubled me when scrolling items but other than that it's manageable.
Just completed hard mode and couldn't seem to find any significant difference than standard mode.

P#115190 2022-08-03 09:31 ( Edited 2022-08-03 09:33)

@Bloodbane. The major difference was that you had to be out in two minutes or you miss your bus and lose, and the alarm turned on in 10 seconds in standard mode but only 5 seconds in hard mode.

@CatInEightBytes First of all, I love your CatInEightBytes logo screen. The game was pretty great, and had a lot of personality in such a tiny package. I can definitely relate to it. I was able to get both the Super Secret ending and the Super-er Secret-er ending. I love the mug collection thing. Had to look up the Battle of Hastings. Is that supposed to be common knowledge? The music and talking SFX are very good, too.
Anyway, great job. Looking forward to Super Vampire Adventure!

P#115574 2022-08-10 19:02

@Bloodbane @UnitVector thanks very much both of you ^_^ - yep as you say UnitVector that is indeed hard mode (Bloodbane you are just such a super-pro-gamer that hard mode didn't faze you!)

The Battle of Hastings: ah, now admittedly, I'm from the UK, and it's the default thing that kids were taught as a date in a history lesson. As such it's a lazy thing that loads of people here use as 4-number password. I perhaps hadn't thought of that in a global context.

Having said that: I like games where I can learn something subconsciously. But: I don't like really obscure moon-logic puzzles. So maybe in an update I'll include some other note to explain this - so In that regard, this feedback is very useful, many thanks ^_^

P#115643 2022-08-12 08:18

[Please log in to post a comment]

Follow Lexaloffle:        
Generated 2022-08-13 21:37:00 | 0.064s | Q:26