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Work in progress to begin my semester

So I'm learning all this stuff about programing right. And I find it really boring to do yet another variation on foobar. So I said, I want to make games.

So I did. I present to you...

UNTITLED SHIP GAME!!!!

Cart #shipcartrigeindev-3 | 2022-06-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1


*waaa waaa

So I've been coming back to this project, after my midterms, and added some new features to make the game more... gamey.

I want to try my hand in making some animated enemies, that shoot their own bullets etc.

After that, add a level system, and maybe a win condition.

Changelog:

Update 1 (030822): Added bullets, collisions, and asteroids to dodge and destroy.

Update 2 (300522): Added game over screen, sfx, changed some values for gameplay.

Update 3 (010622): -Added simple UI.
                   -Added feedback animation and sound for getting hit.
                   -Disabled collisions for a few seconds after getting hit.
P#108169 2022-03-07 04:48 ( Edited 2022-06-01 08:22)

The ship and background stars look cool. The turning sprite looks good. The movement is smooth. SFX aren't quite at "sick" level yet, though ;)

Good luck on your gamedev journey. My advice: wait longer, preferably until it's at least almost complete, to post another update. When you show your work off early, it lowers your drive to complete.

P#108171 2022-03-07 05:12

I don't know if that's necessarily true there's a lot of factors
(If I hadn't had any interest in my 2+ year long game I think I would've given up a long time ago.
really depends on the person.)
like the ship sprite, looks nice

P#112485 2022-05-30 23:15 ( Edited 2022-05-30 23:16)

Yes, I actually just started working on it again, since it's kinda like that for me, something to poke sometimes at for fun. While I learn new stuff :D

P#112553 2022-06-01 08:23

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