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Cart #an_absence_of_meaning-0 | 2021-04-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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P#90507 2021-04-14 00:45

Just letting you know that it dies if you leave it running for a while :)

P#90781 2021-04-18 19:26
:: IJIMO

@stilvoid if you mean just the text, that's intended. if it's the whole cart, then... we'll say that's... intended too, i guess. thanks for the heads up, though.

P#90837 2021-04-20 12:04 ( Edited 2021-04-20 12:05)
:: zlg

Wow, the graphical effect is amazing! Impressive use of color to give it that distorted, warm, intense look.

What would someone study to learn the theory behind your code?

P#90917 2021-04-22 02:22
:: IJIMO

@zlg well, let's see.

the mess in the middle is my own little particle system, based on pico-ps. instead of names like "emitters" and "particles", i decided to be cute and use "throwers" and "stones".

i also use a procedural dithering technique derived from @TRASEVOL_DOG (here)

the circle is a polygon with a little renderer that also modifies each point before drawing, like a vertex shader, but inefficient.

the text-drawing is similar... before custom font support, i made a text renderer with a sort of shader, too: a function called per-character to modify its position.

this is one of the more complex things i've made; the result is built on concepts i've used before in isolation. i've got like 200 of these suckers in the vault. I get a lot of inspiration from other pico-8 creators, as well as #tweetcart on twitter, and are.na.

hope that helps :)

P#90966 2021-04-23 10:29

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