Posting this because while it's not finished, I think what is there is worth showing.
This is a sort of tribute/love letter to Kero Blaster, I think. I planned it to be a 4 boss metroidvania where you fight bosses, get a new gun that opens new areas, repeat. Unfortunately I ran out of space and ideas shortly after the first boss. Everything up to that is complete and there's a bit more after that's semi-complete.
Let me know what you think. I probably will not finish this, but I would love to create something finished and similar to this someday. There may be some extra, unfinished or removed stuff you can play around with if you mess with the code a bit.
EDIT: Just realized this has the "Put a flip in it!" function added. I didn't make that and I can't recall who did...if you know, tell me and I will credit or remove it as needed.
Wow! I love your design, it feels great to play, and really reminds me of cave story in the best possible way. I was having fun, so I tried to get as far as I could (knowing the game is not finished yet), and I got to the third gun and a few upgrades (past the first boss).
The controls and shooting feel great, I love how you did the map, and all the small visual details. Thanks for posting Infestation.
@jeremyindie: You've played everything there is, to my knowledge :) To relate this to Cave Story is high praise, I'm honored. Thank you for playing.
I enjoyed it, I was going to say that I wished there was a map I could pull up to see where I was because I coulden't fine the 4th gun but since you said it wasen't done that would make sense.
I like the particles and how minimal they are,
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