Remagamer [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=26673 Mariogame <p> <table><tr><td> <a href="/bbs/?pid=65509#p"> <img src="/bbs/thumbs/pico8_yisawuyeri-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=65509#p"> Mariogame</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=65509#p"> [Click to Play]</a> </td></tr></table> </p> <p>A mario game. watch him bounce</p> <p>Code by me, art by Sockfoot</p> https://www.lexaloffle.com/bbs/?tid=34617 https://www.lexaloffle.com/bbs/?tid=34617 Mon, 01 Jul 2019 19:51:20 UTC How To Introduce Someone To Pico-8? <p>How would you guys introduce someone to Pico-8? I guess I'm really asking two things here...how would you introduce someone to the playing side of Pico-8, or the making side of Pico-8? I've been thinking about it but it's kinda hard to explain the concept and appeal sometimes.</p> https://www.lexaloffle.com/bbs/?tid=34540 https://www.lexaloffle.com/bbs/?tid=34540 Tue, 18 Jun 2019 23:59:00 UTC Dungeon Layout Generator <h2>Dungeon Layout Generator</h2> <p> <table><tr><td> <a href="/bbs/?pid=64462#p"> <img src="/bbs/thumbs/pico8_yositimosa-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=64462#p"> Dungeon Layout Generator</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=64462#p"> [Click to Play]</a> </td></tr></table> <br /> <table><tr><td> <a href="/bbs/?pid=64462#p"> <img src="/bbs/thumbs/pico8_yositimosa-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=64462#p"> Dungeon Layout Generator</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=64462#p"> [Click to Play]</a> </td></tr></table> </p> <h3>Description</h3> <p>A generator based on <a href="https://www.lexaloffle.com/bbs/?tid=33287">this cart</a> by <a href="https://www.lexaloffle.com/bbs/?uid=15227"> @johanp</a>. It uses a similar idea to place rooms, but is much more simplistic (I prefer to try and figure things out on my own before I dig into other people's code.) This particular version continuously generates new dungeons while running. Feel free to reuse this if you like.</p> <h3>Changelog</h3> <p>5/18/19<br /> +Added some statistics about generators.<br /> +Fixed some issues with rooms becoming isolated (I think)<br /> +Randomized the variables rooms are generated with every loop to better showcase the generator.</p> https://www.lexaloffle.com/bbs/?tid=34232 https://www.lexaloffle.com/bbs/?tid=34232 Thu, 16 May 2019 19:44:38 UTC Dungeon Generator WIP <p> <table><tr><td> <a href="/bbs/?pid=64461#p"> <img src="/bbs/thumbs/pico8_fitegugiku-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=64461#p"> fitegugiku</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=64461#p"> [Click to Play]</a> </td></tr></table> </p> <p>A dungeon generator that I cobbled together, loosely following the methods described <a href="https://journal.stuffwithstuff.com/2014/12/21/rooms-and-mazes/">here.</a> Please forgive my trash code. It's somewhat variable, but has an issue with mazes not being entirely connected together. I was hoping I could get some advice on how to fix that by uploading here. Feel free to use this for your own projects, if you want.</p> https://www.lexaloffle.com/bbs/?tid=34231 https://www.lexaloffle.com/bbs/?tid=34231 Thu, 16 May 2019 17:45:57 UTC Picrogue Title Screen Thing <p> <table><tr><td> <a href="/bbs/?pid=64317#p"> <img src="/bbs/thumbs/pico8_sudutaguga-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=64317#p"> Picrogue Title Screen Thing</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=64317#p"> [Click to Play]</a> </td></tr></table> </p> <p>It's a neat little title screen with a short musical loop and music jingle. Might end up being part of a new project, might not! I had fun making it, at any rate.</p> https://www.lexaloffle.com/bbs/?tid=34182 https://www.lexaloffle.com/bbs/?tid=34182 Sat, 11 May 2019 03:43:48 UTC Surrealist Garden <h1><strong>Surrealist Garden</strong></h1> <p> <table><tr><td> <a href="/bbs/?pid=63649#p"> <img src="/bbs/thumbs/pico8_dubonekemi-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=63649#p"> Surrealist Garden</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=63649#p"> [Click to Play]</a> </td></tr></table> </p> <h3>Description</h3> <p>This is a quick little experiment whipped up in about two hours. It's janky and the code is bad (I got lazy) but even though it didn't turn out like I wanted, I think it's still pretty fun to look at. Enjoy!</p> https://www.lexaloffle.com/bbs/?tid=33906 https://www.lexaloffle.com/bbs/?tid=33906 Thu, 18 Apr 2019 18:43:03 UTC Bingus Finder Gold Edition <p> <table><tr><td> <a href="/bbs/?pid=62660#p"> <img src="/bbs/thumbs/pico8_pederinuhe-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=62660#p"> Bingus Finder Gold Edition</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=62660#p"> [Click to Play]</a> </td></tr></table> </p> <h1>Bingus Finder</h1> <h2>Gold Edition</h2> <p><strong>Disclaimer: This is a trash game made for the joy of making, much in the same vein as Bert: Get That Sports! So don't play it if you're looking for a real game, and also maybe don't play it if you have epilepsy problems. I dunno. </strong></p> <p> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/26673_3.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_26673_3"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/26673_3.txt", function (retdata){ var el = document.getElementById("gfxcode_26673_3"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_26673_3" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> Help Bingo find the bingus! Headache guaranteed or your money back! Joy! Sorrow! Catharsis! The Judgement Dimension <em>TM</em>!<br /> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/26673_4.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_26673_4"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/26673_4.txt", function (retdata){ var el = document.getElementById("gfxcode_26673_4"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_26673_4" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> <br /> Many thanks to Qbicfeet for the great sine shift effects. Please go look at his stuff.<br /> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/26673_5.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_26673_5"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/26673_5.txt", function (retdata){ var el = document.getElementById("gfxcode_26673_5"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_26673_5" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> <br /> Of course, a great thanks to Sicklez who created the inspiration for this nonsense, SCRIMMY BINGUS FAMILY EDITION. It's a great game.<br /> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/26673_6.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_26673_6"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/26673_6.txt", function (retdata){ var el = document.getElementById("gfxcode_26673_6"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_26673_6" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> <br /> And thank you, for subjecting yourself to this.</p> https://www.lexaloffle.com/bbs/?tid=33558 https://www.lexaloffle.com/bbs/?tid=33558 Thu, 07 Mar 2019 18:06:33 UTC Star Gardener WIP <p> <table><tr><td> <a href="/bbs/?pid=61794#p"> <img src="/bbs/thumbs/pico8_nugemuretu-5.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=61794#p"> Star Gardener</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=61794#p"> [Click to Play]</a> </td></tr></table> </p> <p>A lot of stuff, but mostly background. I'm trying some new stuff with entity processing.</p> <p> <table><tr><td> <a href="/bbs/?pid=61794#p"> <img src="/bbs/thumbs/pico8_nugemuretu-4.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=61794#p"> Star Gardener</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=61794#p"> [Click to Play]</a> </td></tr></table> </p> <p>UI improvements. Hold the down key to access items.</p> <p> <table><tr><td> <a href="/bbs/?pid=61794#p"> <img src="/bbs/thumbs/pico8_nugemuretu-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=61794#p"> Star Gardener</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=61794#p"> [Click to Play]</a> </td></tr></table> </p> <p>Generation improvements and visualization.</p> <p> <table><tr><td> <a href="/bbs/?pid=61794#p"> <img src="/bbs/thumbs/pico8_nugemuretu-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=61794#p"> Star Gardener</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=61794#p"> [Click to Play]</a> </td></tr></table> </p> <p>Something interesting, hopefully.</p> https://www.lexaloffle.com/bbs/?tid=33244 https://www.lexaloffle.com/bbs/?tid=33244 Tue, 12 Feb 2019 00:38:01 UTC Marble Game WIP <p> <table><tr><td> <a href="/bbs/?pid=61457#p"> <img src="/bbs/thumbs/pico8_rupiwpge-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=61457#p"> Marble Game WIP</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=61457#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is a work in progress randomly generated marble game. I have to shout out Eggnog, who made the excellent game PicoPutt. You should go play that, this game is only possible because of his excellent collision methods, and it's not nearly as good.</p> https://www.lexaloffle.com/bbs/?tid=33124 https://www.lexaloffle.com/bbs/?tid=33124 Sat, 02 Feb 2019 06:26:56 UTC Puzzle Plodding <p> <table><tr><td> <a href="/bbs/?pid=61321#p"> <img src="/bbs/thumbs/pico8_wekamasahe-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=61321#p"> Puzzle Plodding</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=61321#p"> [Click to Play]</a> </td></tr></table> </p> <p>A tiny musical loop. While it's not particularly pleasant to listen to, I think making it helped me learn a lot about how Pico-8 music works.</p> https://www.lexaloffle.com/bbs/?tid=33080 https://www.lexaloffle.com/bbs/?tid=33080 Tue, 29 Jan 2019 05:01:02 UTC Maw <p> <table><tr><td> <a href="/bbs/?pid=60872#p"> <img src="/bbs/thumbs/pico8_maw-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=60872#p"> maw</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=60872#p"> [Click to Play]</a> </td></tr></table> </p> <p>Based on a dream I had when I was a kid. Walk left.</p> https://www.lexaloffle.com/bbs/?tid=32911 https://www.lexaloffle.com/bbs/?tid=32911 Wed, 16 Jan 2019 04:14:52 UTC Lights WIP <p> <table><tr><td> <a href="/bbs/?pid=58424#p"> <img src="/bbs/thumbs/pico58426.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=58424#p"> Lights WIP v3</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=58424#p"> [Click to Play]</a> </td></tr></table> </p> <p>Trying out an idea.</p> <p> <table><tr><td> <a href="/bbs/?pid=58424#p"> <img src="/bbs/thumbs/pico58425.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=58424#p"> Lights WIP v2</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=58424#p"> [Click to Play]</a> </td></tr></table> </p> <p>Well, I stand corrected. If you only process the necessary parts of the screen and fake the rest, you can get the effect to take up much less CPU.</p> <p> <table><tr><td> <a href="/bbs/?pid=58424#p"> <img src="/bbs/thumbs/pico58422.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=58424#p"> Lights WIP v1</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=58424#p"> [Click to Play]</a> </td></tr></table> </p> <p>I was reading the Dank Tombs articles by Krajzeg and decided to see how far I could get with what I know. I cheated and used a smaller screenspace at 30fps, but not even that could save me from CPU overload...I want to get this effect running well enough that a game could be played using it, but I think at some point to go any farther I'll need to delve into more complicated things than what I'm doing.</p> https://www.lexaloffle.com/bbs/?tid=32128 https://www.lexaloffle.com/bbs/?tid=32128 Thu, 25 Oct 2018 17:22:36 UTC Two Minutes To Sunset <p> <table><tr><td> <a href="/bbs/?pid=58363#p"> <img src="/bbs/thumbs/pico58361.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=58363#p"> Two Minutes To Sunset 1.0</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=58363#p"> [Click to Play]</a> </td></tr></table> </p> <p><strong>Two Minutes To Sunset</strong><br /> You have a city full of people to evacuate and only two minutes to do it before the sun sets and zombies swarm you. Use your helicopter to evacuate the civilians and hold off the zombies with soldiers, snipers, barricades and missile strikes. Play with either a mouse or the standard controls, whichever suits you best! Enjoy RTS-esque gameplay in Campaign, Free Play and Siege modes, with 8+ maps to battle across. Also, George Washington is there!</p> <p><strong>Controls</strong><br /> This game can be played with a mouse, or with the standard Pico-8 controls. When using Pico-8 controls, the D-Pad moves the cursor, O left clicks and X right clicks. Left click to interact and place things, Right click to clear whatever you're interacting with.</p> <p><strong>Version</strong></p> <p>The current version is 1.0 and features the following:</p> <p>+release</p> <p>Previous versions can be found <a href="https://www.lexaloffle.com/bbs/?pid=57486&amp;amp;tid=31995">Here.</a></p> https://www.lexaloffle.com/bbs/?tid=32119 https://www.lexaloffle.com/bbs/?tid=32119 Wed, 24 Oct 2018 15:14:10 UTC Umbrella <p> <table><tr><td> <a href="/bbs/?pid=57838#p"> <img src="/bbs/thumbs/pico57837.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=57838#p"> Umbrella</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=57838#p"> [Click to Play]</a> </td></tr></table> </p> <p>Just a quick cart based on something I drew.</p> https://www.lexaloffle.com/bbs/?tid=32057 https://www.lexaloffle.com/bbs/?tid=32057 Thu, 11 Oct 2018 11:53:39 UTC Two Minutes To Sunset WIP <p> <table><tr><td> <a href="/bbs/?pid=57486#p"> <img src="/bbs/thumbs/pico58364.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=57486#p"> Two Minutes To Sunset WIP 1.0</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=57486#p"> [Click to Play]</a> </td></tr></table> </p> <p>It's been a while! Here's the release version. I think it's pretty reasonable. I didn't manage to implement bucket sorting, but if I revisit the concept that's something I want to tackle. </p> <p>+release</p> <p> <table><tr><td> <a href="/bbs/?pid=57486#p"> <img src="/bbs/thumbs/pico57626.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=57486#p"> Zombie Game WIP V5</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=57486#p"> [Click to Play]</a> </td></tr></table> </p> <p>All of the buttons are now functional....I think I am going to call this game Pico Zombie Smasher. I tried to wrap my head around the bucket sorting thing, but it's beyond me...for now.</p> <p>Ninja-edit: There are some bugs that have cropped up as a result of the new Dist()...but I hope to squash them given time.</p> <p> <table><tr><td> <a href="/bbs/?pid=57486#p"> <img src="/bbs/thumbs/pico57620.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=57486#p"> Zombie Game WIP V4</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=57486#p"> [Click to Play]</a> </td></tr></table> </p> <p>I used Fred72's advice for distance checking (thanks for the help, Pico-8 Discord!!) and received a significant performance boost! I can fit more entities onscreen at any given time, now. The bucket sorting thing (I think that's what it is) is another beast entirely...hopefully I can implement that as well.</p> <p> <table><tr><td> <a href="/bbs/?pid=57486#p"> <img src="/bbs/thumbs/pico57532.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=57486#p"> Zombie Game WIP V3</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=57486#p"> [Click to Play]</a> </td></tr></table> </p> <p>At this point, I feel like this is pretty obviously a loose demake of Atom Zombie Smasher...so I may do a play off of that for the final name. The gameplay in this version is nice, I feel like. It will probably be better once I implement fred72's advice.</p> <p> <table><tr><td> <a href="/bbs/?pid=57486#p"> <img src="/bbs/thumbs/pico57519.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=57486#p"> Zombie Game WIP V2</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=57486#p"> [Click to Play]</a> </td></tr></table> </p> <p>Now you can set down a signal, post soldiers and create barricades. I'm quite pleased with how this is looking, even if the entity counts are lower than I would've hoped.</p> <p> <table><tr><td> <a href="/bbs/?pid=57486#p"> <img src="/bbs/thumbs/pico57485.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=57486#p"> Zombie Game WIP V1</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=57486#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is a neat little zombie apocalypse sim thing. I think I'm going to try and make it into a proper game.</p> https://www.lexaloffle.com/bbs/?tid=31995 https://www.lexaloffle.com/bbs/?tid=31995 Wed, 03 Oct 2018 15:11:22 UTC Runn-Gunn WIP <p> <table><tr><td> <a href="/bbs/?pid=56948#p"> <img src="/bbs/thumbs/pico57431.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=56948#p"> Runn-Gunn WIP V4.1</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=56948#p"> [Click to Play]</a> </td></tr></table> </p> <p>Ninja Edit: 4.1 release because I accidentally left in some stuff from testing that made the only event that ever occurred Orbital Strike.</p> <p>I've hit the token limit, so this seems to be as far as I go, unfortunately. I think it's pretty nice, and dw817's image compression code is to thank for the title screen (thank you!). I may try to optimize this a bit before I release it for real, with the proper title image, since I'd like to add more.</p> <p> <table><tr><td> <a href="/bbs/?pid=56948#p"> <img src="/bbs/thumbs/pico57185.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=56948#p"> Runn-Gunn WIP V3</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=56948#p"> [Click to Play]</a> </td></tr></table> </p> <p>Honestly, I don't even know what to put here. General polish and improvement?</p> <p> <table><tr><td> <a href="/bbs/?pid=56948#p"> <img src="/bbs/thumbs/pico57099.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=56948#p"> Runn-Gunn WIP V3</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=56948#p"> [Click to Play]</a> </td></tr></table> </p> <p>A new enemy type, power ups, and Parallax scrolling background effects. Good stuff.</p> <p> <table><tr><td> <a href="/bbs/?pid=56948#p"> <img src="/bbs/thumbs/pico57041.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=56948#p"> Runn-Gunn WIP V2</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=56948#p"> [Click to Play]</a> </td></tr></table> </p> <p>You can now run AND gun, as the title implies you would be able to. There's a proper menu for multiplayer now, and the game weights different enemies differently (it can spawn 2 wasps for the price of 1 zombie, for instance) and there's just generally a lot of improvements. I swapped the O and X keys because at least on my keyconfig, it felt more natural this way.</p> <p> <table><tr><td> <a href="/bbs/?pid=56948#p"> <img src="/bbs/thumbs/pico56947.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=56948#p"> Runn-Gunn WIP V1</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=56948#p"> [Click to Play]</a> </td></tr></table> </p> <p>It's a run-n-gun type game with support for 4-player coop. Pretty rough right now, but playable enough that I thought it'd be worth getting feedback on.</p> <p>Controls are:<br /> D-Keys to move/aim<br /> O to jump<br /> X to shoot</p> <p>Use the menu (Enter) to add additional players (more than 4 is allowed, but not officially supported), enable debug statistics and freeze the game for preview images.</p> https://www.lexaloffle.com/bbs/?tid=31917 https://www.lexaloffle.com/bbs/?tid=31917 Thu, 20 Sep 2018 18:35:11 UTC Bert: Get That Sports! <p> <table><tr><td> <a href="/bbs/?pid=56518#p"> <img src="/bbs/thumbs/pico56517.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=56518#p"> Bert: Get That Sports!</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=56518#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is a game I made for the fun of making it. It's bad and short. It's about Bert Sampson getting his sports.</p> <p>Good luck figuring it out.</p> <p>A big thank you to Lenstar Productions for their inspiring game, Bart Bash.</p> https://www.lexaloffle.com/bbs/?tid=31856 https://www.lexaloffle.com/bbs/?tid=31856 Tue, 11 Sep 2018 02:51:33 UTC Whiplad WIP <p> <table><tr><td> <a href="/bbs/?pid=56416#p"> <img src="/bbs/thumbs/pico56415.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=56416#p"> Whiplad WIP</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=56416#p"> [Click to Play]</a> </td></tr></table> </p> <p>Uploaded for the Pico-8 Discord to have a look at. A very WIP thing I've been trying to turn into a game concept for a month now.</p> https://www.lexaloffle.com/bbs/?tid=31846 https://www.lexaloffle.com/bbs/?tid=31846 Sat, 08 Sep 2018 15:50:54 UTC Risen Demo <p> <table><tr><td> <a href="/bbs/?pid=54805#p"> <img src="/bbs/thumbs/pico54803.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=54805#p"> Risen Demo V1</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=54805#p"> [Click to Play]</a> </td></tr></table> </p> <p><strong>Description</strong></p> <p>Death is not the end of this knight's quest. This is a short demo of a game I've been working on for a bit now.</p> <p><strong>Instructions</strong></p> <p>Directional Keys move your character.<br /> Hold the O Key to charge up, release the O Key to attack.<br /> Hold the X Key to use your shield. The shield recharges when not in use.</p> <p><strong>Version</strong></p> <p>The current version is 1.0 and features the following changes:</p> <p>+release</p> <p><strong>Thank you for playing my game!</strong></p> https://www.lexaloffle.com/bbs/?tid=31618 https://www.lexaloffle.com/bbs/?tid=31618 Tue, 07 Aug 2018 12:46:45 UTC Only The Roomba Remains <p> <table><tr><td> <a href="/bbs/?pid=54479#p"> <img src="/bbs/thumbs/pico54478.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=54479#p"> Only The Roomba Remains V1</a><br><br> by <a href="/bbs/?uid=26673"> Remagamer</a> <br><br><br> <a href="/bbs/?pid=54479#p"> [Click to Play]</a> </td></tr></table> </p> <p>A short litttle &quot;game&quot; about a roomba in a decaying world. I made it while thinking about the short story, There Will Come Soft Rains, by Ray Bradbury. In this game there's really nothing to do but watch it happen. You control the Roomba, but that's it.</p> https://www.lexaloffle.com/bbs/?tid=31560 https://www.lexaloffle.com/bbs/?tid=31560 Sat, 28 Jul 2018 01:49:07 UTC