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Cart #dragondot3_v08-0 | 2020-02-01 | Code ▽ | Embed ▽ | No License

Behold, the (prerelease version of) the next game in the beloved Dragondot series! I've been working on this for about a month, got it to a code-complete state and now I'm putting it out there for feedback on content/balance tuning. (All the creature stats, encounter info, doorways, and secrets are stored in the map data, so I can adjust those without any additional code overhead.) Please, let me know if you find any of the fights frustrating or confusing, or are dissatisfied with any part of the world map.

P#72554 2020-02-01 01:59

:: dw817

Surprisingly deep game. Reminds me a lot of classic Legend Of Zelda except apparently you have children to tend to as well as fight off outsiders.

Interesting. Gold star for definite burning curiosity and excellent soundtrack.

P#72555 2020-02-01 03:00
:: sparr

I was very sad to accidentally kill one of the kobolds :(

P#72559 2020-02-01 05:39
:: NMcCoy

I don't exactly mean "I'm pleased to have made you sad", but I'm pretty proud of making the kobolds so compelling.

P#72582 2020-02-01 22:05

And where are the two first games

P#72642 2020-02-03 00:17
:: NMcCoy

The first game is only available as either a Java or Flash game, so may be hard to play these days. The second is available at my website. http://nmccoy.net/dragondot2/

P#72649 2020-02-03 04:25

rip dragondot 1.

P#72659 2020-02-03 15:19

How did you get one map tile to be one screen tile? I am making a game and was wondering how.

P#86773 2021-01-25 17:22

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